Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11939575015774402757 340 Endbringerleviathan the Conjurer (level 6, -4/28 HPs) Began as a Vine Stalker Conjurer on Aug 18, 2026. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:05:58 (3849 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 3849, Time: 00:05:59 Health: -4/28 AC: 2 Str: 10 XL: 6 Next: 56% Magic: 0/12 EV: 11 Int: 20 God: Gold: 155 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . (100%) d - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 155 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +3 dagger (weapon) Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls t - 4 scrolls of teleportation p - a scroll of poison c - a scroll of butterflies {unknown} h - a scroll of vulnerability {unknown} Potions d - 2 potions of mutation {unknown} f - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of might {unknown} Baubles g - 6 flux baubles Skills: + Level 0.1 Short Blades * Level 2.5 Dodging + Level 4.3 Stealth * Level 3.7 Spellcasting * Level 5.6 Conjurations * Level 1.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 f - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 13% 1 Slow Hex 12% N/A 13% 1 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel sick. The water moccasin zombie bites you! You feel sick. The water moccasin zombie barely misses you. You closely miss the water moccasin zombie. Your bite misses the water moccasin zombie. The water moccasin zombie is heavily damaged. You feel sick. You are no longer poisoned. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie barely misses you. Magic courses through your body. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin zombie (heavily damaged, 79% to hit) The searing ray hits the water moccasin zombie! The water moccasin zombie is severely damaged. (Press . to maintain the ray.) The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The searing ray hits the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you but does no damage. You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. You stop channelling your searing ray. The water moccasin zombie bites you! You die... #..#...#....^....#...#..# #..#...#....ß....#...#..# #..#...#.........#...#..# #..#..## ##'## ##..#..# #..#..## ##.^.## ##..#..# #..#...###.....###...#..# #..##..##.......##..##..# #...#...#..Z....#...#...# #...#...##.@...##...#...# #...##...##..^##...##...# #....##...#.^.#...##....# ##....#...#...#...#....## ##...................## ##.................## ################### You could see a water moccasin zombie. Vanquished Creatures A scorpion (Ossuary) A bombardier beetle (D:3) 3 water moccasin zombies (Ossuary) 2 centaur zombies (Ossuary) 2 scorpion zombies (Ossuary) A mummy (Ossuary) 3 adders A dart slug (D:1) 3 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins 2 orcs 3 quokkas 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards (D:1) 7 goblins 6 goblin zombies (Ossuary) 8 hobgoblin zombies (Ossuary) 4 kobolds 7 orc zombies (Ossuary) 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 224 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 227 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/7 2020 | D:3 | Found a stormy altar of Qazlal. 2028 | D:3 | Reached skill level 5 in Conjurations 2028 | D:3 | Reached XP level 4. HP: 13/21 MP: 2/9 2141 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2240 | D:4 | Found a sand-covered staircase. 2353 | Ossuary | Entered an ossuary 2510 | Ossuary | Reached XP level 5. HP: 20/24 MP: 3/11 3076 | Ossuary | Reached skill level 1 in Translocations 3446 | Ossuary | Reached XP level 6. HP: 25/28 MP: 0/12 3849 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, chequers_serial_rivers_small_a D:2: layout_loops_ring, minmay_fractal_squares_5 D:3: layout_loops_ring, lemuel_doored_altar, uniq_grinder, uniq_crazy_yiuf_cottage D:4: layout_basic, minmay_temple_entry_butterflies, serial_curves, eino_curves_02, eino_curves_03, enter_ossuary_1, minmay_circle_x Ossuary: ossuary_hellmonk_split_paths Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.6 Stealth | 3 4 | 4.3 Dodging | 2 | 2.5 Translocations | 1 | 1.2 Short Blades | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | 11 || 19 Melee: Dagger | 8 | 11 || 19 Bite | 2 | 2 || 4 Cast: Magic Dart | 52 | 77 || 129 Searing Ray | 5 | 28 || 33 Drink: Magic | | 1 || 1 Read: Teleportation | 1 | || 1 Poison | | 1 || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 6 | 36 || 42 Dodge: Dodged | 6 | 31 || 37