Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15929985530957622847 55 Endbringerleviathan the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Aug 18, 2026. Slain by an orc ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:04 (469 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 469, Time: 00:01:04 Health: -2/16 AC: 2 Str: 9 XL: 3 Next: 93% Magic: 0/7 EV: 11 Int: 20 God: Gold: 39 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of immolation {unknown} Potions g - a potion of magic Skills: * Level 1.8 Dodging + Level 2.6 Stealth * Level 2.5 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Animate Dead Necr 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (100% to hit) The magic dart hits the orc. The orc is severely wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You encounter an orc. It is wielding a +0 trident. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (78% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The searing ray misses the orc. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc hits you but does no damage. You closely miss the orc. You bite the orc, but do no damage. The orc is lightly wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc completely misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc attacks as it pursues you! The orc hits you with a +0 club. You die... #.#.# #.#....# ######## #.#.# #.#o#### #......# #.#.# #.#o# #......# #.#.# #.#.# #....†.# #.#.###.#.# #......# #.#.##..#.# ##...### #....#..#.###### #...# ######.##o##...# #...# #..@.##...###...#### #....##............# #.#.....#####.#....# #.#.......##.......# #..................# ###.......##.......# #.........##.......^ #...########...#.... #...# #####.... You could see an orc priest and 2 orcs. Vanquished Creatures A jelly (D:3) 2 adders (D:3) An orc (D:3) A hobgoblin (D:3) 2 quokkas 2 bats (D:3) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 158 | D:3 | Encountered a jelly 164 | D:3 | Killed a jelly 165 | D:3 | Reached XP level 2. HP: 12/13 MP: 0/6 165 | D:3 | Reached XP level 3. HP: 15/16 MP: 0/7 168 | D:3 | Learned a level 2 spell: Searing Ray 278 | D:3 | Reached skill level 5 in Conjurations 469 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_basic, minmay_pentomino_x2, patterned_corridor, nicolae_eternal_life D:3: cheibrodos_old_hovel, layout_basic, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.8 Stealth | | 2.6 Spellcasting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 2 Short sword || 1 Bite || 1 Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 2