Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10013047864535595160 51 Endbringerleviathan the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Aug 19, 2026. Slain by a scorpion (7 damage) ... on level 6 of the Dungeon. The game lasted 00:01:45 (581 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 581, Time: 00:01:45 Health: -2/16 AC: 2 Str: 9 XL: 3 Next: 83% Magic: 0/7 EV: 11 Int: 20 God: Gold: 57 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) d - +4 short sword (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -8) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +4 devious short sword (weapon) Armour a - a +0 robe (worn) c - +0 storm dragon scales Potions g - a potion of magic f - a potion of enlightenment {unknown} j - 2 potions of might {unknown} k - a potion of ambrosia {unknown} Skills: * Level 1.8 Dodging + Level 2.7 Stealth * Level 2.4 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 22% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (wandering, hasn't noticed you, 100% to hit) The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 78% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. You bite the scorpion, but do no damage. The scorpion is severely wounded. You feel very sick. The scorpion stings you! You die... #.# .. #.# !..# #.# ..# ###s### #.# ......# #.## ###.#.# #..# ...... #..#### #.#.#.#####..s..#.# #.#.#.........@...# #.#.#.....#.###....... #.#.#.###.#.#######... #..............# . ###.#...#.#.##.# #.###.#.#.# #.....#.#.# #.....#.#.# #..##.#.#.# You could see a scorpion. Vanquished Creatures A bombardier beetle (D:6) An adder (D:6) An endoplasm (D:2) 2 hobgoblins A quokka (D:4) A ball python (D:1) 2 bats A frilled lizard (D:1) 2 goblins A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 325 | D:2 | Reached XP level 2. HP: 13/13 MP: 4/6 328 | D:2 | Learned a level 2 spell: Searing Ray 495 | D:4 | You fall into a shaft and drop 2 floors! 543 | D:6 | Encountered a scorpion 562 | D:6 | Reached skill level 5 in Conjurations 562 | D:6 | Reached XP level 3. HP: 16/16 MP: 3/7 581 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_rooms, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c D:3: layout_loops_cross, nicolae_qazlal_eye_of_the_storm D:4: layout_basic, minivault_4, uniq_ijyb, uniq_eustachio D:6: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, index_necropolis_entry_wine_dark_sea, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.8 Stealth | | 2.7 Spellcasting | | 2.4 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Bite || 2 Cast: Magic Dart || 21 Searing Ray || 4 Read: Enchant weapon || 2 Noise || 1 Immolation || 1 Armour: Robe || 5 Dodge: Dodged || 5