Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3599652951102087432 18 Endbringerleviathan the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Aug 20, 2026. Incinerated by a bombardier beetle (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:42 (719 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 719, Time: 00:01:43 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 0/6 EV: 11 Int: 18 God: Gold: 43 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: on fire, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of ambrosia {unknown} Skills: * Level 1.6 Dodging + Level 2.8 Stealth * Level 2.3 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Okawaru Sif Muna Uskayaw Wu Jian Yredelemnul Zin The Shining One Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You stop channelling your searing ray. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle bites you. You hit the bombardier beetle. You bite the bombardier beetle, but do no damage. The bombardier beetle is severely wounded. You hit the bombardier beetle but do no damage. Your bite misses the bombardier beetle. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You closely miss the bombardier beetle. You bite the bombardier beetle. You drain its power. You feel invigorated. The bombardier beetle is almost dead. The liquid fire burns you! You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 87% to hit) The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The liquid fire burns you! You die... #..≈≈≈≈≈≈.>.≈≈≈≈≈≈.# #..≈≈≈≈≈≈...≈≈≈≈≈≈.###. #..≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..... #...≈≈≈≈~≈ß≈≈≈≈≈≈...... #.....≈~≈≈≈≈≈≈≈....... #.......≈≈≈≈≈.......# #..................### #.###########........# #. ##.@.....# ## ##B....## #.....# ......... ......... ####...... ##.... #### You could see a bombardier beetle. Vanquished Creatures An adder (D:3) An endoplasm (D:1) A hobgoblin (D:2) 2 quokkas A ball python (D:4) 2 bats 3 frilled lizards (D:1) A goblin (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 406 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 409 | D:2 | Learned a level 2 spell: Searing Ray 628 | D:4 | Found a statue of an orb of fire. 628 | D:4 | Found a staircase to the Ecumenical Temple. 628 | D:4 | Found a statue of an orb of fire. 640 | Temple | Entered the Ecumenical Temple 719 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_rooms, minmay_pentomino_u4 D:2: layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_shore_b, serial_bayou_lake_a D:3: layout_basic D:4: cheibrodos_fertilizer, layout_gridville, trog_ov_bears_minmay, temple_pool_b, uniq_crazy_yiuf_cottage Temple: nicolae_temple_bog_church Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Bite || 3 Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 8 Dodge: Dodged || 8