Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13592360802403906519 33 Endbringerleviathan the Conjurer (level 3, -5/16 HPs) Began as a Vine Stalker Conjurer on Aug 20, 2026. Slain by a river rat (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (552 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 552, Time: 00:02:47 Health: -5/16 AC: 3 Str: 9 XL: 3 Next: 29% Magic: 0/7 EV: 11 Int: 20 God: Gold: 75 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery d - a +6 ring of strength Scrolls c - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} Skills: * Level 1.6 Dodging + Level 3.2 Stealth * Level 2.2 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You disentangle yourself. You stop channelling your searing ray. The adder bites you but does no damage. You hit the adder. You kill the adder! The river rat barely misses you. Your Stealth skill increases to level 3! You closely miss the river rat. The river rat is lightly wounded. The river rat closely misses you. Your unstable footing causes you to fumble your attack. The river rat closely misses you. Your unstable footing causes you to fumble your attack. The river rat bites you. x2 You hit the river rat but do no damage. The river rat is lightly wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You hit the river rat. You bite the river rat. You drain its power. You feel invigorated. The river rat is almost dead. The river rat bites you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (almost dead, 75% to hit) The searing ray misses the river rat. (Press . to maintain the ray.) The river rat barely misses you. The searing ray hits the river rat but does no damage. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * You barely miss the river rat. Your bite misses the river rat. The river rat is almost dead. You stop channelling your searing ray. The river rat barely misses you. Your unstable footing causes you to fumble your attack. The river rat bites you! Ouch! That really hurt! You die... #....~~# #...~~~# ## #...#~### #.##..~~~#~~ . #.#..~#~#~## .. #..~~~~#~~ #. #...~#~#†# #.#####..~#~#r# #.#.###...#~@~# #####....##...###### ..[........>'....... #####....####....... ###.## #...... #.# #..... #.# #...# # #####.### #####+## # #.......# #...#.# You could see a river rat. Vanquished Creatures A river rat (D:3) An adder (D:3) A dart slug (D:3) 2 ribbon worms (D:3) An endoplasm (D:3) 2 hobgoblins (D:3) A quokka (D:1) 2 ball pythons (D:3) A bat (D:3) A rat (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 463 | D:3 | Reached XP level 2. HP: 13/13 MP: 3/6 530 | D:3 | Learned a level 2 spell: Searing Ray 539 | D:3 | Reached XP level 3. HP: 15/16 MP: 4/7 552 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic D:2: cheibrodos_old_hovel, layout_basic D:3: minmay_spotlight, layout_loops_corners, lightli_sewer_entry_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | | 1.6 Spellcasting | | 2.2 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Hand axe || 10 Bite || 4 Cast: Magic Dart || 21 Searing Ray || 3 Armour: Robe || 17 Dodge: Dodged || 7