Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1821209520266815937 12 Endbringerleviathan the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Aug 21, 2026. Incinerated by a bombardier beetle (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:06 (560 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 560, Time: 00:01:06 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 33% Magic: 0/6 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) c - +0 quarterstaff rCold . . . (100%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: on fire, glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +0 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: * Level 1.9 Dodging + Level 2.5 Stealth * Level 2.2 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 47% 3 Ozocubu's Armour Ice 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You start resting. You stop channelling your searing ray. You start resting. Magic restored. Found 4 gold pieces. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. You finish channelling your searing ray. The liquid fire burns you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! Okay, then. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #####.###......# ###.......#.####.# #...###.#.#.####.# #.### #........#<# #.# #####.##.#.###### #.# #.##........# #.#########......####.# ..##......#........##.# .###......#@###.#...#.####.. . #......#.###...[.......w. .....B................... $......#.......####...... .>.....#.##..#.# ####.. ...............# . .####.##.#.....# #. #.#.....# .. .....^..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:3) 2 endoplasms A hobgoblin (D:1) 3 ball pythons A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 142 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 145 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms D:2: layout_basic, serial_park_tiny_2 D:3: layout_loops_cross, uniq_jessica, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 1 Melee: Short sword || 1 Bite || 1 Cast: Magic Dart || 22 Searing Ray || 3 Armour: Robe || 2