Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3225368310516086446 105 Endbringerleviathan the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on Aug 21, 2026. Slain by an orc ... wielding a +0 hand axe (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:22 (1218 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1218, Time: 00:03:23 Health: 0/21 AC: 2 Str: 10 XL: 4 Next: 81% Magic: 0/9 EV: 11 Int: 26 God: Gold: 122 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 1.03/turn d - +6 ring of intelligence MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) d - a +6 ring of intelligence (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} l - a scroll of silence {unknown} m - 2 scrolls of torment {unknown} n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} j - a potion of might {unknown} k - 2 potions of haste {unknown} Skills: * Level 2.0 Dodging + Level 3.1 Stealth * Level 2.7 Spellcasting * Level 5.2 Conjurations * Level 0.3 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 f - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:3 **[[ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (100% to hit) The magic dart hits the orc! You kill the orc! Things that are here: a +0 club; a +0 leather armour; an orc corpse There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The orc hits you but does no damage. The orc hits you with a +0 club. The orc barely misses you. There is a stone staircase leading up here. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) The orc priest looks braver for a moment. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc barely misses you. You see here a +0 leather armour. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The orc hits you with a +0 hand axe! You die... ############## #....o<....... #o####........ #.# #.####.## #o# #... ≈.≈ #@# #..#≈... #.# #.#≈). . #.####..#≈... #...o....# ########## You could see an orc priest and an orc. Vanquished Creatures Jessica (D:3) An orc wizard (D:4) An adder (D:3) 3 gnolls (D:3) A dart slug (D:1) 3 orcs A hobgoblin (D:3) 2 jackals (D:2) 2 ball pythons 2 frilled lizards (D:3) A goblin (D:2) A kobold (D:2) A rat (D:3) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 123 | D:1 | Found a faded altar of an unknown god. 175 | D:2 | Found an iron altar of Okawaru. 359 | D:2 | Reached XP level 2. HP: 13/13 MP: 3/6 362 | D:2 | Learned a level 2 spell: Searing Ray 463 | D:3 | Found Keisch's Armour Shoppe. 637 | D:3 | Found Xaism's Assorted Antiques. 643 | D:3 | Encountered Jessica 644 | D:3 | Reached XP level 3. HP: 16/16 MP: 1/7 866 | D:3 | Killed Jessica 867 | D:3 | Reached skill level 5 in Conjurations 867 | D:3 | Reached XP level 4. HP: 21/21 MP: 3/8 929 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 954 | D:3 | Found Zaidd's General Store. 975 | D:3 | Found Amibrum's Armour Boutique. 1218 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, basic_altar, uniq_terence D:3: layout_rooms, slow_altar_2, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_waterfront, nicolae_shop_statue_plus, shop, nicolae_shop_glassy, nicolae_shop_targeted, uniq_jessica, uniq_crazy_yiuf_cottage D:4: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, nicolae_overflow_prove_your_dedication, nicolae_overflow_rhomboverflow, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.1 Conjurations | 5 | 5.2 Dodging | 2 | 2.0 Spellcasting | | 2.7 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 42 | 9 || 51 Searing Ray | 2 | 1 || 3 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 6 | 4 || 10