Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4387439172713825434 39 Endbringerleviathan the Conjurer (level 3, -4/16 HPs) Began as a Vine Stalker Conjurer on Aug 26, 2026. Killed from afar by a clockroach (15 damage) ... with a blast of sand ... on level 4 of the Dungeon. The game lasted 00:02:40 (1697 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1697, Time: 00:02:40 Health: -4/16 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 0/7 EV: 11 Int: 20 God: Gold: 35 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger rCold + . . (50%) f - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: on stardust cooldown A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) f - an orb of stardust (worn) Jewellery b - a ring of protection from cold (worn) e - an amulet of wildshape Scrolls c - 3 scrolls of immolation {unknown} d - a scroll of identify {unknown} e - 2 scrolls of enchant armour {unknown} Potions g - a potion of magic Baubles g - 3 flux baubles Skills: * Level 2.1 Dodging + Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.5 Conjurations * Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Your orb unleashes a flurry of shooting stars! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (ally target, damage-immune at range, 100% to hit) The magic dart hits the clockroach. The clockroach is warded from harm. The shooting star hits the clockroach. The clockroach is warded from harm. The clockroach is knocked back. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (ally target, damage-immune at range, 100% to hit) The magic dart hits the clockroach but does no damage. The clockroach is warded from harm. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (ally target, damage-immune at range, 78% to hit) The searing ray hits the clockroach. The clockroach is warded from harm. (Press . to maintain the ray.) The shooting star hits the clockroach. The clockroach is warded from harm. The clockroach is knocked back. You encounter an iguana. Without enough magic to sustain it, your Searing Ray dissipates. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The iguana hisses angrily. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... ..# ## #.# # #.# #+# # #.# # # #.# # #.##.## .###.#...####).. ## ..........B.l<.. +. .........####... ## .###.##@## #.##.### #......###.# ####.......# +# ####.#######.##### #........#.......# #.##.###.#.#.###.# # #.###.#....##.## #....<.......... You could see a clockroach (warded). Vanquished Creatures An adder (D:4) 2 endoplasms 3 hobgoblins 8 jackals (D:1) An orc (D:4) 3 ball pythons 2 bats 3 goblins 6 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 11/13 MP: 0/6 202 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:2 | Reached XP level 3. HP: 16/16 MP: 2/7 1697 | D:4 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a D:2: layout_basic D:3: layout_loops_corners, minmay_pentangle D:4: layout_loops_corners, mainiacjoe_overflow_two_lobes Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.5 Evocations | | 0.2 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Bite || 1 Cast: Magic Dart || 51 Searing Ray || 4 Armour: Robe || 12 Dodge: Dodged || 5