Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9755883459870327664 410 Endbringerleviathan the Conjurer (level 6, -1/28 HPs) Began as a Vine Stalker Conjurer on Aug 26, 2026. Slain by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:03:37 (1905 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1905, Time: 00:03:38 Health: -1/28 AC: 2 Str: 9 XL: 6 Next: 89% Magic: 0/12 EV: 11 Int: 20 God: Gold: 89 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) b - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth +++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) d - the +4 chain mail of Action {*Slow +Inv Dex+3} (You found it on level 4 of the Dungeon) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery c - an amulet of dissipation (worn) Wands a - a wand of flame (4) Scrolls c - a scroll of poison {unknown} e - a scroll of vulnerability {unknown} h - a scroll of identify {unknown} m - a scroll of torment {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of berserk rage {unknown} j - 2 potions of moonshine {unknown} k - 2 potions of might {unknown} l - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting * Level 2.2 Dodging + Level 4.9 Stealth * Level 3.9 Spellcasting * Level 5.8 Conjurations * Level 1.1 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 f - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You open the door. There is an open door here. You open the door. There is an open door here. There is a glowing golden altar of the Shining One here. You open the door. There is an open door here. You open the door. There is an open door here. You encounter an ogre. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... . .#+## ..... ##### ...... ...... ###........... j.. #............ j. .######.####...... . .......O# #####..# ##### .......@###.'###.###'.## ............#..#⌠#..#... ............#.'###'.#### ######......###...###### #......[⌠#._.#⌠.... #......###...#####. #......#.'###'.# #. ####......#..#⌠#..###) .##.........'###.###'.#. You could see an ogre. Vanquished Creatures A phantom (D:5) 3 scorpions An orc priest (D:4) 2 hounds 2 gnolls (D:5) An adder (D:4) A shadow imp (D:4) 2 ufetubi (D:4) 5 orcs 3 endoplasms (D:4) 4 jackals (D:4) 2 quokkas 3 ball pythons (D:1) 4 frilled lizards 2 goblins A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 146 | D:1 | Found Umas's Antique Weapon Shoppe. 331 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 334 | D:2 | Learned a level 2 spell: Searing Ray 537 | D:4 | Encountered a scorpion 548 | D:3 | Reached XP level 3. HP: 11/16 MP: 0/7 621 | D:4 | Killed a scorpion 622 | D:4 | Reached skill level 5 in Conjurations 622 | D:4 | Reached XP level 4. HP: 17/21 MP: 0/9 627 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 752 | D:4 | Reached XP level 5. HP: 24/24 MP: 1/10 1133 | D:4 | Reached XP level 6. HP: 25/28 MP: 0/12 1390 | D:4 | Identified the +4 chain mail of Action {*Slow +Inv Dex+3} 1528 | D:5 | Entered Level 5 of the Dungeon 1529 | D:5 | Encountered a dancing +0 hand axe 1529 | D:5 | Encountered a dancing +0 dagger 1589 | D:5 | Reached skill level 1 in Translocations 1635 | D:5 | Found a glowing golden altar of the Shining One. 1905 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, serial_shops, nicolae_shop_dealshenge D:2: layout_loops_ring, uniq_sigmund D:3: layout_loops_cross, nicolae_dithmenos_shadow_blocks, hellmonk_ecumenical_altar_crossroads, serial_shops, nicolae_shop_drivethru D:4: layout_rooms D:5: layout_basic, nicolae_overflow_four_foyers_diagonal, dancing_weapons_uskayaw, minmay_temple_entry_trees Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.2 Stealth | 3 4 | 4.9 Conjurations | 5 | 5.8 Spellcasting | 3 | 3.9 Translocations | 1 | 1.1 Fighting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Dagger | | 8 || 8 Cast: Magic Dart | 34 | 55 || 89 Searing Ray | 1 | 9 || 10 Armour: Robe | 8 | 13 || 21 Dodge: Dodged | 6 | 16 || 22