Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11484391653975463280 147 Endbringerleviathan the Conjurer (level 5, -4/24 HPs) Began as a Vine Stalker Conjurer on Sept 4, 2026. Slain by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:02:35 (960 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 960, Time: 00:02:35 Health: -4/24 AC: 2 Str: 10 XL: 5 Next: 29% Magic: 0/10 EV: 2 Int: 20 God: Gold: 19 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} Skills: + Level 0.1 Fighting * Level 2.0 Dodging + Level 2.9 Stealth * Level 1.5 Shields * Level 3.0 Spellcasting * Level 5.2 Conjurations * Level 0.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 f - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 54% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 21% 1 Kinetic Grapnel Frge 12% 1d4 21% 1 Fulminant Prism Conj/Alch 6% 3d7 56% 4 Curse of Agony Necr 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap closely misses you. The searing ray hits the sleepcap! The sleepcap is severely damaged. You block the sleepcap's attack. You hit the sleepcap but do no damage. You bite the sleepcap, but do no damage. The sleepcap is severely damaged. You stop channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... # ## . [## .##..#.##. #.# ... #....## #.# ♣..#. ♣..####.# ♣♣.#..♣♣.#.....# .)##....###.#.## #.# #..##.#..#....####.# #.f#.##..##........# #@$..####...####.# #.♣♣..###...# #.# #..♣ .#......# #.# ##.. .######.####.# .## #............. . #..####.####.. ## #.# #.. ...####.. ♣ ......... You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:4) 2 orc wizards 4 gnolls (D:3) 2 adders An endoplasm (D:3) A hobgoblin (D:2) 2 orcs (D:3) A quokka (D:4) A bat (D:2) A goblin (D:2) A kobold (D:4) A rat (D:2) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 174 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 177 | D:2 | Learned a level 2 spell: Searing Ray 313 | D:3 | Reached skill level 1 in Shields 371 | D:3 | Reached XP level 3. HP: 8/16 MP: 1/7 643 | D:3 | Reached skill level 5 in Conjurations 643 | D:3 | Reached XP level 4. HP: 18/21 MP: 0/8 652 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 870 | D:4 | Reached XP level 5. HP: 19/24 MP: 3/10 960 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_corners D:2: layout_basic, basic_altar, minmay_tetromino_t4, uniq_robin D:3: layout_basic, lemuel_blue_sif_altar, mainiacjoe_overflow_paths, grunt_ministairs_3, hex_intersection, minmay_close_crescents, uniq_natasha D:4: layout_loops_ring, nicolae_overflow_four_feature_corners, nicolae_eternal_life, nicolae_twisty_statue_hallways, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shields | 1 | 1.5 Conjurations | 5 | 5.2 Dodging | 2 | 2.0 Spellcasting | 3 | 3.0 Fighting | | 0.1 Stealth | | 2.9 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | 5 || 18 Melee: Unarmed | 13 | || 13 Bite | 2 | 2 || 4 Dagger | | 5 || 5 Cast: Magic Dart | 14 | 3 || 17 Searing Ray | 6 | 6 || 12 Armour: Robe | 22 | 14 || 36 Dodge: Dodged | 30 | 7 || 37 Block: Buckler | 5 | 1 || 6