Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 17073698887970291108 57 Endbringerleviathan the Conjurer (level 4, 0/21 HPs) Began as a Vine Stalker Conjurer on Sept 8, 2026. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:03 (1242 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1242, Time: 00:02:04 Health: 0/21 AC: 2 Str: 9 XL: 4 Next: 0% Magic: 0/9 EV: 11 Int: 20 God: Gold: 74 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) e - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of slaying HPRegen 1.03/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 dagger of venom (weapon) Missiles b - 5 javelins d - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery f - a +4 ring of slaying (worn) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} l - a scroll of noise {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of enlightenment {unknown} n - a potion of might {unknown} Skills: * Level 1.8 Dodging + Level 2.8 Stealth * Level 2.8 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The hobgoblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 4! You feel agile. You encounter an ogre. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray misses the ogre. The searing ray hits the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #....#....# #....'....# #....#....# ## #....#....# ... #....#....# .... #....#.)..# ..... #....#....# ......####'##....# ......O@....#....# .....†###...# ..... #...# .... ##### ... .. . You could see an ogre. Vanquished Creatures A jelly (D:4) A dart slug (D:2) An orc (D:4) A ribbon worm (D:4) An endoplasm (D:2) 3 hobgoblins 2 jackals (D:1) 4 quokkas 2 ball pythons (D:2) 4 goblins 3 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 291 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 294 | D:1 | Learned a level 2 spell: Searing Ray 813 | D:4 | Reached XP level 3. HP: 16/16 MP: 1/8 1039 | D:4 | Encountered a scorpion 1212 | D:4 | Reached XP level 4. HP: 21/21 MP: 5/9 1239 | D:4 | Encountered an ogre 1242 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_corners, serial_shops, shop, chequers_mini_garden, corexii_corridor_pit, grunt_decor_arrowhead D:2: layout_rooms, minmay_hexomino_f4 D:3: layout_loops_ring, nicolae_overflow_some_kind_of_shallow_water_thing D:4: minmay_clustersquares, layout_basic, uniq_eustachio Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Bite | 1 | || 1 Cast: Magic Dart | 50 | || 50 Searing Ray | 2 | 1 || 3 Armour: Robe | 2 | 1 || 3