Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2821810544785250960 27 Endbringerleviathan the Conjurer (level 3, 0/16 HPs) Began as a Vine Stalker Conjurer on Sept 10, 2026. Killed by nerve-wracking pain ... invoked by Grinder (9 damage) ... on level 4 of the Dungeon. The game lasted 00:01:48 (744 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 744, Time: 00:01:49 Health: 0/16 AC: 2 Str: 9 XL: 3 Next: 10% Magic: 0/7 EV: 11 Int: 20 God: Gold: 28 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: * Level 1.6 Dodging + Level 2.6 Stealth * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Grinder is heavily wounded. You finish channelling your searing ray. Grinder completely misses you. You hit Grinder. Grinder is heavily wounded. Grinder says, "Don't move a muscle." Grinder closely misses you. You closely miss Grinder. Grinder is heavily wounded. Grinder says, "DUCK!" Grinder hits you. You writhe in agony. You closely miss Grinder. Grinder is heavily wounded. Grinder gestures at you. Pain shoots through your body! You closely miss Grinder. You bite Grinder. Grinder's magic leaks into the air. You drain her magic. You feel invigorated. Grinder is severely wounded. Grinder hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of polymorph (heavily wounded, magic disrupted, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder's magic is no longer disrupted. Grinder zaps a wand. You resist with some effort. The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... Grinder says, "Now the real fun starts!" # ...$###.# .. .#..... #.#. ...###....# ... ..#......# ... #...#..# ..# #......# ######.# ######.# ....##.# ##5## ..#.##.# ##.@.## ..#.##.# ##.....## .##....## ##.......# .#..#...####.........# ##.........'.........'. #...#...####.........### #...##.## ##.......## ....#### ##.....## ...<. ##...## You could see Grinder. Vanquished Creatures A dart slug (D:1) 5 orcs (D:4) 2 endoplasms 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons A bat (D:3) 3 goblins 2 kobolds 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 174 | D:1 | Learned a level 2 spell: Searing Ray 430 | D:3 | Found Zoluol's Assorted Antiques. 535 | D:4 | Reached XP level 3. HP: 16/16 MP: 0/7 720 | D:4 | Encountered Grinder 744 | D:4 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_rooms, wander_ebering_terrifying_dragon_lair D:2: layout_basic D:3: layout_rooms, bloody_trog, nicolae_overflow_ecumenical_swirl, serial_shops, shop, ebering_ecumenical_altar_petrified, uniq_sigmund D:4: layout_loops_corners, nicolae_yredelemnul_columnar_basalt, minmay_unequal, uniq_grinder, uniq_eustachio Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Bite || 2 Cast: Magic Dart || 33 Searing Ray || 4 Armour: Robe || 7 Dodge: Dodged || 7