Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2141263167297044896 88 Endbringerleviathan the Conjurer (level 4, -6/21 HPs) Began as a Vine Stalker Conjurer on Sept 15, 2026. Killed from afar by an orc wizard (13 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:02:35 (1030 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 1030, Time: 00:02:36 Health: -6/21 AC: 2 Str: 15 XL: 4 Next: 54% Magic: 0/17 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 1.03/turn f - +6 ring of strength MPRegen 0.15/turn %: guardian spirit @: lethally poisoned (-6 -> -6) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of flight e - a ring of magical power (worn) f - a +6 ring of strength (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of curing {unknown} k - a potion of resistance {unknown} Skills: * Level 1.9 Dodging + Level 3.9 Stealth * Level 2.6 Spellcasting * Level 4.9 Conjurations * Level 0.2 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 f - Iskenderun's Mystic Conj/Tloc 12% 2d5 (+2d2 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Makhleb Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (severely wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest looks satisfied for a moment. The searing ray hits the orc priest. You kill the orc priest! You hear a shout! Unknown command. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your magical contamination has completely faded away. You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. You are confused. You're too confused to move! You feel less confused. Something hits you. You are poisoned. You barely miss something. You bite something. You drain its magic. You feel invigorated. You feel sick. Something barely misses you. You feel sick. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) You feel sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The searing ray hits something. You feel sick. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... .)###.......).)...$ .. #.. .. ##......##.###. ... .. .. #.......# ##.###.# #..... ..###.......###...... ......#### ....##.....###.....# ...# ...# .##.........##....## ...###... #...[........#....## #.##....# ##.###........#.....#####..##.### ...#.###.......{@.....#...###..## #.....#..#.................#...<. ...#..>..##.†.................... ...#.....#........>...#####...... ...#.....#.............#.#....†.. ..........#.#...##............... ...#........#...#.........##..... ######.....###.###..####.###..... #..#.## ### ##.# ### ###... There were no monsters in sight! Vanquished Creatures An orc priest (D:4) 4 adders 2 dart slugs An orc (D:4) 2 endoplasms 3 hobgoblins 2 quokkas 2 bats 2 frilled lizards 4 goblins A kobold (D:3) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 224 | D:2 | Reached XP level 2. HP: 6/13 MP: 0/6 284 | D:2 | Learned a level 2 spell: Searing Ray 502 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 572 | D:2 | Identified the +8 dagger of the Sheltering Fox {venom, Bane | rF+++ Str+4 Int-3} 649 | D:3 | Found a burning altar of Makhleb. 761 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 840 | D:3 | You are sucked into a shaft and drop 1 floor! 955 | D:4 | Reached XP level 4. HP: 21/21 MP: 8/8 972 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 990 | D:4 | Encountered a lemure 1030 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, ebering_ecumenical_altar_rust, wander_ebering_terrifying_dragon_lair D:2: layout_loops_cross, minmay_crystal_room, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_tiny, minmay_rat_hole, uniq_terence D:3: layout_loops_ring, nicolae_makhleb_poor_unfortunate_consoles, kiku_gazebo_garden_becter, uniq_natasha D:4: layout_cave_pools, mainiacjoe_overflow_catwalk, due_unseen_surprise, uniq_duvessa, uniq_sigmund, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Dodging | | 1.9 Spellcasting | | 2.6 Conjurations | | 4.9 Translocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 2 || 6 Melee: Dagger | 4 | 2 || 6 Bite | 3 | 1 || 4 Cast: Magic Dart | 39 | 9 || 48 Searing Ray | 2 | 2 || 4 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 7 | 2 || 9