Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2898039549926100386 30 Endbringerleviathan the Conjurer (level 3, -1/16 HPs) Began as a Vine Stalker Conjurer on Sept 15, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:00 (405 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 405, Time: 00:01:01 Health: -1/16 AC: 2 Str: 9 XL: 3 Next: 20% Magic: 0/7 EV: 11 Int: 26 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} Skills: * Level 1.7 Dodging + Level 2.5 Stealth * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 10% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. You stop channelling your searing ray. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ... ####.# #....##### #......... . #.....############.. #......<......[..... ##.####.###......?.. ## #.##.....#....⌠...~ ..#.##.#...##@# # #.#.##.######j# #.#.#.##.# #....# #.....##.# #.##.# ###....##.###.##.# .................# .#.#.#...........# .................####### .#.#.#.................. You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 2 quokkas A ball python (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 184 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 187 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:3 | Reached XP level 3. HP: 4/16 MP: 4/7 405 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring, serial_shops, shop_fountains, nicolae_shop_bimaterial_pillars, nicolae_book_shop_shelving, shop, nicolae_shop_tiny_real_fake_doors D:2: cheibrodos_greedy_goblins, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_lined_4_way, infiniplex_forest_end_double, infiniplex_forest_end_double, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, uniq_crazy_yiuf_cottage D:3: corexii_shack_village, layout_basic, nemelex_spade_bored_becter, kiku_gazebo_pond_becter, nicolae_overflow_four_feature_corners, hellmonk_ecumenical_altar_arch_garden, serial_glass, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 24 Searing Ray || 2 Drink: Magic || 1 Armour: Robe || 3 Dodge: Dodged || 2