Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 7611594258482840361 10 Endbringerleviathan the Conjurer (level 2, -14/13 HPs) Began as a Vine Stalker Conjurer on Sept 18, 2026. Demolished by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:01:07 (728 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 728, Time: 00:01:07 Health: -14/13 AC: 2 Str: 9 XL: 2 Next: 20% Magic: 0/6 EV: 2 Int: 18 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: sleeping A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic d - 4 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of lignification {unknown} k - a potion of cancellation {unknown} Skills: * Level 1.6 Dodging + Level 2.4 Stealth * Level 2.2 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Scorch Fire 4% 2d5 26% 2 Launch Clockwork Bee Frge 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Eringya's Surprising Cr Summ 2% N/A 87% 4 Fireball Conj/Fire 4% 3d4 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is lightly damaged. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is moderately damaged. You finish channelling your searing ray. The sleepcap barely misses you. You hit the sleepcap but do no damage. You bite the sleepcap. You drain its power. You feel invigorated. The sleepcap is heavily damaged. The sleepcap misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap barely misses you. You hit the sleepcap but do no damage. You bite the sleepcap, but do no damage. The sleepcap is almost destroyed. You stop channelling your searing ray. The sleepcap barely misses you. You completely miss the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #....# #....# ###### #....#####..$.. ####..........#### #........f....# #.......#####..... #...##### ###### #.f..##### #@.......#### #.†.#........ #...######.## ##### You could see a sleepcap. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) 3 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 440 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 443 | D:1 | Learned a level 2 spell: Searing Ray 728 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, shop, due_unseen_surprise D:2: layout_loops_ring D:3: kennysheep_six_static_rooms, layout_rooms, uniq_sigmund D:4: layout_rooms, minmay_bisected, uniq_duvessa, uniq_edmund Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Bite || 2 Cast: Magic Dart || 22 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 8