Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 11787388110796223839 396 Endbringerleviathan the Conjurer (level 6, -4/28 HPs) Began as a Vine Stalker Conjurer on Oct 1, 2026. Slain by a sleepcap (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:06 (2266 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 2266, Time: 00:07:06 Health: -4/28 AC: 3 Str: 10 XL: 6 Next: 82% Magic: 0/12 EV: 10 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) d - a +0 pair of boots Scrolls b - a scroll of blinking t - a scroll of teleportation r - a scroll of revelation e - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of enchant weapon {unknown} Skills: + Level 0.1 Short Blades + Level 0.6 Armour * Level 2.2 Dodging + Level 4.5 Stealth * Level 3.6 Spellcasting * Level 5.7 Conjurations * Level 2.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 f - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 28% 2 Fulminant Prism Conj/Alch 7% 3d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. You hit the sleepcap but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap. You bite the sleepcap, but do no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you! You die... ...... ...... #...... ##### ....... ...... ##....... .......## ##........ ........# ##......... .........####.f........ ..........##.@##....... ..........#..## ####### .........#..## ...........## ..........## .........## ........## ######### .........# ##.......# ....##...## ##.'##'.#.# You could see a sleepcap. Vanquished Creatures 2 bullfrogs (Sewer) A bombardier beetle (D:3) A hound (D:4) A jelly (D:4) 3 clockroaches (D:4) 4 adders 10 dart slugs (Sewer) A ribbon worm (D:4) 2 hobgoblins (D:4) A jackal (D:2) 10 ball pythons 12 endoplasms 9 frilled lizards A goblin (D:2) 4 kobolds 4 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 6 | D:1 | Encountered a swamp worm 6 | D:1 | Encountered a scorpion 6 | D:1 | Encountered a black mamba 7 | D:1 | Encountered a five-headed hydra 7 | D:1 | Encountered a wolf 205 | D:2 | Reached XP level 2. HP: 13/13 MP: 4/6 211 | D:2 | Learned a level 2 spell: Searing Ray 408 | D:3 | Reached XP level 3. HP: 16/16 MP: 3/7 524 | D:3 | Reached skill level 5 in Conjurations 524 | D:3 | Reached XP level 4. HP: 21/21 MP: 4/8 620 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 898 | D:4 | Reached XP level 5. HP: 24/24 MP: 5/10 1092 | D:4 | Reached skill level 1 in Translocations 1171 | D:4 | Found a glowing drain. 1175 | Sewer | Entered a sewer 1366 | Sewer | Reached XP level 6. HP: 28/28 MP: 7/11 1999 | Sewer | HP: 1/28 [bullfrog (3)] 2008 | Sewer | HP: 1/28 [bullfrog (2)] 2266 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, basic_altar D:3: layout_basic D:4: layout_cave_pods, gup_sewer_entry_bowl, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 | 5.7 Stealth | 3 4 | 4.5 Dodging | 2 | 2.2 Spellcasting | 3 | 3.6 Translocations | 1 2 | 2.0 Short Blades | | 0.1 Armour | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 18 || 18 Melee: Dagger | | 18 || 18 Bite | | 7 || 7 Cast: Magic Dart | 16 | 83 || 99 Searing Ray | 3 | 15 || 18 Drink: Magic | | 2 || 2 Read: Identify | | 2 || 2 Blinking | | 1 || 1 Armour: Robe | 1 | || 1 Leather armour | | 40 || 40 Dodge: Dodged | | 32 || 32