Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10120369122994802136 32 Endbringerleviathan the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on Oct 6, 2026. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (438 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 438, Time: 00:02:12 Health: -3/16 AC: 4 Str: 9 XL: 3 Next: 25% Magic: 0/7 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +2 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... a - amulet of chemistry Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 vampiric dagger (weapon) Armour b - a +2 robe of willpower (worn) Jewellery a - an amulet of chemistry (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.2 Fighting * Level 1.7 Dodging + Level 2.7 Stealth * Level 2.5 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 41% 3 Ozocubu's Armour Ice 2% N/A 41% 3 Fulminant Prism Conj/Alch 8% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Forge Lightning Spire Air/Frge 2% 3d4 83% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Summon Hydra Summ 1% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Without enough magic to sustain it, your Searing Ray dissipates. You encounter an adder. You closely miss the gnoll. The gnoll closely misses you. You closely miss the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is lightly wounded. The gnoll hits you with a +0 club! You hit the gnoll but do no damage. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The gnoll misses you. You hit the gnoll. You feel better. Your bite misses the gnoll. The gnoll is almost dead. You stop channelling your searing ray. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You completely miss the gnoll. The gnoll is almost dead. The gnoll shouts! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Things that are here: a +0 club; a +0 chain mail; an orc corpse You see here a jackal corpse. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! Ouch! That really hurt! You die... .....#.g...... ..g..[>.....### ............. #........# #........# #......!.## #.....=...# ####.†###.# ##@.# ##†# #j# #.# #j# #j# #.# #.# #.. You could see 3 gnolls and a hobgoblin (wandering). Vanquished Creatures A gnoll (D:3) An adder (D:2) An orc (D:3) 2 hobgoblins 2 jackals (D:3) A quokka (D:1) 2 ball pythons 2 frilled lizards 2 kobolds (D:2) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 170 | D:2 | Reached XP level 2. HP: 7/13 MP: 0/6 173 | D:2 | Learned a level 2 spell: Searing Ray 318 | D:2 | Found a shadowy altar of Dithmenos. 427 | D:3 | Reached XP level 3. HP: 15/16 MP: 0/7 438 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, serial_shops, nicolae_square_shop D:2: layout_rooms, basic_altar D:3: layout_rooms, minitemple, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 33 Melee: Unarmed || 11 Bite || 13 Dagger || 22 Cast: Magic Dart || 29 Searing Ray || 2 Armour: Robe || 36 Dodge: Dodged || 22