Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4932176728344034940 16 Endbringerleviathan the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Oct 7, 2026. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:01 (616 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 616, Time: 00:02:01 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 58% Magic: 0/6 EV: 10 Int: 18 God: Gold: 32 SH: 3 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: lethally poisoned (-2 -> -2) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 buckler (worn) Wands a - a wand of flame (13) Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: * Level 1.7 Dodging + Level 2.4 Stealth * Level 0.1 Shields * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 2% N/A 63% 3 Fulminant Prism Conj/Alch 5% 3d6 73% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 73% 4 Haunt Necr/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You encounter a scorpion. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 78% to hit) The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is severely wounded. You feel sick. The scorpion misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! Ouch! That really hurt! You die... # ###### ## #....#######. #.##......... #.#########.ß ########.# ####.. ##........# ........ß .###.....##### .######.. ......s@.# ##. ~###.....# #. ##...## #. ####. ## . .# .# .# # You could see a scorpion. Vanquished Creatures A ribbon worm (D:2) 3 endoplasms 3 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) A kobold (D:2) 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 204 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 209 | D:1 | Learned a level 2 spell: Searing Ray 545 | D:3 | Encountered a scorpion 569 | D:3 | Found a glowing silver altar of Zin. 608 | D:3 | Encountered a scorpion 616 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, minmay_misc_feat_four_crosses, hangedman_glass_teeth D:2: cheibrodos_pilgrimage, layout_loops_ring D:3: layout_loops_ring, zin_statuary, serial_shops, shop, reono_crystal_passage, chequers_serial_rivers_micro_c, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Bite || 2 Cast: Magic Dart || 23 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 3