Endbringerleviathan Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (15, 45, D:1) a +0 leather armour (16, 32, D:1) a +0 hand axe (17, 30, D:1) a +0 dagger (17, 32, D:1) a +1 whip of venom (17, 37, D:1) a +0 robe (20, 5, D:1) a +0 club (23, 47, D:1) a +0 short sword (25, 24, D:1) a +0 dagger (27, 38, D:1) a +0 chain mail (28, 31, D:1) a +0 club (35, 14, D:1) a +0 dagger (41, 24, D:1) a +0 dagger a frilled lizard skeleton (41, 26, D:1) a +0 club (41, 28, D:1) a goblin skeleton (41, 30, D:1) a +0 whip (44, 21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 11, D:2) a maw talisman (10, -1, D:2) a +0 mace (10, 27, D:2) an adder skeleton (17, 16, D:2) a +0 trident (33, -7, D:2) a parchment of Mercury Arrow (35, 33, D:2) a +0 club a stone (36, 33, D:2) a +0 robe (41, 36, D:2) a hobgoblin corpse (skeletalised by now) (48, 11, D:2) a +0 robe (48, 13, D:2) a +0 leather armour (50, -4, D:2) a +0 dagger Level 3 of the Dungeon (7, 8, D:3) a +0 chain mail (17, 5, D:3) a +0 flail (22, 20, D:3) a +0 robe (25, 3, D:3) a +0 ring mail (28, 36, D:3) a +0 hand axe a +0 scale mail (29, 36, D:3) a +0 club a +0 dagger (30, 34, D:3) a +0 dagger a +0 scale mail (30, 35, D:3) a +0 trident a +0 hand axe a +0 leather armour (30, 36, D:3) a +0 trident a +0 leather armour (31, 33, D:3) a +0 whip a +0 leather armour a +1 hand axe of distortion Level 4 of the Dungeon (6, 2, D:4) a quokka skeleton (16, -9, D:4) an adder corpse (skeletalised by now) (24, 11, D:4) a +0 ring mail (28, 5, D:4) a +0 dagger (32, 0, D:4) a +0 leather armour (33, 1, D:4) a hobgoblin skeleton (34, -10, D:4) a +0 ring mail (35, 0, D:4) a +0 short sword a +0 scale mail (40, 0, D:4) a +0 club 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (3, 9, D:5) a +0 shortbow a centaur skeleton (6, -19, D:5) a +0 giant club an ogre skeleton (8, -19, D:5) a quokka skeleton (9, -1, D:5) a +0 hand axe (15, 19, D:5) a +0 leather armour (16, -4, D:5) a +0 short sword (18, -22, D:5) a +0 spear (20, -10, D:5) an iguana skeleton (30, 10, D:5) a +0 scale mail (44, -20, D:5) a +0 great sword (45, -10, D:5) a parchment of Gloom (46, -5, D:5) a +0 robe a +0 dagger an orc skeleton (49, -11, D:5) a +0 leather armour Level 6 of the Dungeon (3, -25, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, -47, D:6) a book of Conjurations (5, -43, D:6) a +0 robe (7, -37, D:6) a +0 club (8, -25, D:6) a spore talisman (10, -43, D:6) a +0 hand axe (12, -17, D:6) a +3 short sword of freezing a +0 robe (17, -35, D:6) a +0 leather armour (24, -12, D:6) a +0 scale mail a +0 flail a +0 leather armour a +0 short sword a +0 robe a +0 dagger (24, -11, D:6) a +0 whip (24, -10, D:6) a +0 leather armour a +0 flail (25, -11, D:6) a +0 hand axe an orc skeleton (28, -46, D:6) a +0 falchion (42, -17, D:6) a +0 halberd a +0 robe a +0 whip a +0 spear (47, -20, D:6) a +0 club Level 7 of the Dungeon [Shop] Roushus's Acquisitions Aerie a condenser vane (inert) (640 gold) a +0 quarterstaff of electrocution (232 gold) a Trismegistus Codex (657 gold) a book of Storms (390 gold) a +0 club of electrocution (51 gold) a lightning rod (4/4) (640 gold) (10, 6, D:7) 2 stones a +0 club (11, 7, D:7) a +0 whip (12, 7, D:7) a +0 short sword 10 stones a +0 short sword a +0 dagger (16, 3, D:7) a +0 short sword (24, 16, D:7) a +0 robe a +0 spear (24, 17, D:7) a +0 robe a +4 war axe (25, 18, D:7) a +0 robe a +0 dagger (25, 19, D:7) a +0 robe a +6 mace (40, 22, D:7) a +0 plate armour Level 8 of the Dungeon (1, -7, D:8) a +0 dagger a +0 robe (2, -7, D:8) a +0 club a +0 chain mail (4, -4, D:8) a +0 short sword a +0 ring mail (4, 14, D:8) a +0 short sword (5, -2, D:8) a +2 heavy hand axe (5, -1, D:8) a +0 mace (7, 3, D:8) a +0 chain mail a +0 whip (9, 2, D:8) a +0 spear (17, 1, D:8) a +0 chain mail a +0 dagger (18, 0, D:8) a +0 chain mail a +0 partisan (19, -1, D:8) a +0 dagger (20, -1, D:8) a +0 leather armour a +0 dagger (22, -3, D:8) a +0 giant club a +0 giant club (31, 26, D:8) a +0 dagger 3 stones a +0 whip a +0 club (32, 19, D:8) a parchment of Vhi's Electric Charge (32, 26, D:8) 4 stones a +0 short sword Level 9 of the Dungeon (13, -18, D:9) a +0 spear (18, -22, D:9) an orb of mayhem a +0 whip (19, -28, D:9) a +0 dagger (19, -24, D:9) a +0 whip (21, -21, D:9) a +0 club (23, -13, D:9) a +0 short sword (24, -21, D:9) a +0 whip (24, 5, D:9) a +0 club (34, -7, D:9) a +0 great sword (52, -20, D:9) a +0 flail (57, -7, D:9) a +0 leather armour (61, -15, D:9) a +0 club (70, -17, D:9) an amulet of dissipation Level 10 of the Dungeon [Shop] Bipsoi's Antique Weapon Emporium the +5 falchion of Xaosme {holy, rF- rN+++ rCorr SInv} (1468 gold) rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (48 gold) a +4 shortbow of electrocution (708 gold) a +7 vampiric hand axe (1104 gold) a +0 rapier (132 gold) a +0 orcbow of freezing (220 gold) a +0 hand axe (72 gold) a +0 morningstar (144 gold) (14, 28, D:10) a +0 chain mail (20, -5, D:10) a +0 shortbow (25, 10, D:10) a +0 ring mail of cold resistance (35, -26, D:10) a maw talisman (39, 16, D:10) a +2 vampiric war axe (54, -1, D:10) a +0 war axe (56, -4, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (6, -15, D:11) a +0 robe a +0 dagger (9, -13, D:11) a +0 mace (9, -12, D:11) a +0 short sword (10, -13, D:11) a +0 falchion (11, -15, D:11) a +0 orcbow (11, -13, D:11) a +0 dagger (16, -20, D:11) a +0 ring mail a +0 hand axe (17, -20, D:11) a +0 chain mail a +0 trident (18, -18, D:11) a +0 robe a +0 dagger (18, -15, D:11) a +0 leather armour a +0 hand axe (19, -20, D:11) a +0 robe a +0 dagger (19, -19, D:11) a +0 leather armour a +0 flail a +2 ring mail of cold resistance a +0 hand axe a +0 morningstar a +0 plate armour a +0 trident (19, -17, D:11) a +0 ring mail a +0 club (19, -16, D:11) a +0 hand axe a +0 war axe a +0 falchion (20, -23, D:11) a +0 hand axe (21, -17, D:11) a +0 falchion a +0 leather armour a +0 flail (22, -17, D:11) a +0 club (26, -18, D:11) a +0 ring mail a +0 short sword (29, -3, D:11) a +0 dagger a +0 leather armour (31, 1, D:11) a +0 scale mail (33, -33, D:11) 2 stones a +0 short sword (33, -6, D:11) a +0 whip (35, -19, D:11) a +0 kite shield (35, -4, D:11) a +0 dagger (36, -27, D:11) a +0 club (36, -3, D:11) a +0 dagger (38, -28, D:11) a +0 club (38, -26, D:11) a +0 dagger (39, -28, D:11) a +0 club a +0 whip (39, -27, D:11) a +0 dagger (40, -28, D:11) a +0 short sword (41, -17, D:11) a +0 plate armour a +1 flail of holy wrath (42, -17, D:11) a +0 chain mail a +1 glaive of venom (43, -19, D:11) 5 gold pieces a +0 robe a +0 dagger (43, -15, D:11) a +0 scale mail a +0 flail 9 gold pieces (44, -33, D:11) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour (0, 3, Orc:1) a +0 hand axe a +0 plate armour (1, -1, Orc:1) a +0 club Level 2 of the Orcish Mines (0, 0, Orc:2) 6 gold pieces a +0 club (1, -7, Orc:2) 18 gold pieces (2, -5, Orc:2) 6 gold pieces (still there?) a +3 hand axe (still there?) (2, -3, Orc:2) 6 gold pieces a +0 dagger a +0 robe (2, -2, Orc:2) 7 gold pieces a +0 scimitar a +0 chain mail (7, -12, Orc:2) a +0 giant club (11, -6, Orc:2) 31 gold pieces Level 1 of the Lair of Beasts the Necropolis (0, 0, Necropolis) a +0 hat (1, 0, Necropolis) a javelin (1, 1, Necropolis) the Volume of Bigger Iron Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 (unseen) (2, 0, Necropolis) a +0 pair of boots (18, -6, Necropolis) a potion of heal wounds (21, -8, Necropolis) 13 gold pieces (21, -7, Necropolis) 21 gold pieces (21, -4, Necropolis) the +6 battleaxe of Light {freeze, ^Contam rC- rN+ Str+8} ^Contam: It causes magical contamination when unequipped. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+8: It affects your strength (+8). It cannot be enchanted further. (unseen) (21, -3, Necropolis) a +0 ring mail (22, -7, Necropolis) a +7 quarterstaff of pain (unseen) (22, -6, Necropolis) a scroll of blinking (22, -5, Necropolis) a scroll of enchant weapon (22, -4, Necropolis) the +7 dagger of Doubt {holy, rElec rC+ Int+3 Dex+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (31, 5, Necropolis) a parchment of Sculpt Simulacrum (32, 5, Necropolis) the orb "Fujulof" {Pyromania, rPois rF+ rC- Str-3 Fire} rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str-3: It affects your strength (-3). Fire: It increases the power of your Fire spells. (unseen) (33, 4, Necropolis) the +6 dagger "Tothrisu" {chaos, rC++ Int+3} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (33, 6, Necropolis) 2 potions of lignification (35, 4, Necropolis) the +2 mace of Scorn {chaos, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (35, 6, Necropolis) a potion of lignification