Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 4070406500873099739 37 Endbringerleviathan the Conjurer (level 3, -3/16 HPs) Began as a Vine Stalker Conjurer on Oct 16, 2026. Slain by a phantom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:15 (566 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 566, Time: 00:01:15 Health: -3/16 AC: 2 Str: 9 XL: 3 Next: 39% Magic: 0/7 EV: 11 Int: 20 God: Gold: 9 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of amnesia {unknown} Skills: * Level 1.6 Dodging + Level 2.5 Stealth * Level 2.3 Spellcasting * Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (severely damaged, 69% to hit) The searing ray misses the phantom. The searing ray misses the gnoll. (Press . to maintain the ray.) The phantom closely misses you. The gnoll closely misses you. The searing ray hits the phantom. The phantom is severely damaged. The searing ray hits the gnoll. The gnoll is moderately wounded. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You stop channelling your searing ray. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the phantom but do no damage. The phantom is severely damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. You encounter a hobgoblin. You encounter a ball python. You closely miss the phantom. You bite the phantom. You drain its power. You feel invigorated. The phantom is almost destroyed. The hobgoblin shouts! The ball python hisses angrily. You hear a shout! The phantom hits you but does no damage. You encounter an adder zombie. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (almost destroyed, 100% to hit) The magic dart hits the phantom but does no damage. The phantom is almost destroyed. The phantom hits you. You die... ...Z....## .S.......## ß..................## . .$..................# .# .............g......#.# ......................# ...............W......# ..........!.....@.....# ......................##.. .......#########.......... ...........§j......###..## ..........###..........>.. ..........# #...........# .....†....# #.).........# #.........# #...........# #....###### ####<.§.....# You could see a phantom, an adder zombie, a hobgoblin and a ball python. Vanquished Creatures 3 adders (D:3) An endoplasm (D:2) A hobgoblin (D:2) A quokka (D:4) 2 bats (D:2) 3 goblins A jackal zombie (D:4) 2 kobolds 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 322 | D:3 | Reached XP level 2. HP: 12/13 MP: 0/6 325 | D:3 | Learned a level 2 spell: Searing Ray 385 | D:3 | Reached XP level 3. HP: 16/16 MP: 2/7 515 | D:4 | Reached skill level 5 in Conjurations 541 | D:4 | Encountered a phantom 566 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, nicolae_overflow_streaming_green_lines, nicolae_the_louvre, minmay_misc_feat_ornament, minmay_checkerbox, uniq_grinder, uniq_ijyb, uniq_sigmund D:4: layout_basic, tso_metal_star, portal_sewer_entry_d, serial_undead, serial_undead_d, serial_undead_c, serial_undead_c, serial_undead_b, serial_undead_d, serial_undead_f, serial_undead_e Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.6 Stealth | | 2.5 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Bite || 1 Cast: Magic Dart || 29 Searing Ray || 3 Drink: Magic || 1 Armour: Robe || 11 Dodge: Dodged || 7