Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16596881831909258812 120 Endbringerleviathan the Conjurer (level 5, 0/24 HPs) Began as a Vine Stalker Conjurer on Oct 16, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:05:11 (2211 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 2211, Time: 00:05:12 Health: 0/24 AC: 4 Str: 10 XL: 5 Next: 4% Magic: 0/10 EV: 11 Int: 20 God: Gold: 120 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will +.... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: lethally poisoned (0 -> -2), enlightened, flying A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) e - a +0 pair of boots (worn) Scrolls t - a scroll of teleportation e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} l - a scroll of amnesia {unknown} Potions g - a potion of magic e - a potion of enlightenment f - a potion of moonshine {unknown} c - a potion of curing k - a potion of lignification {unknown} n - a potion of mutation {unknown} Baubles g - 3 flux baubles Skills: * Level 2.4 Dodging + Level 3.5 Stealth * Level 2.7 Spellcasting * Level 4.9 Conjurations * Level 0.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 f - Iskenderun's Mystic Conj/Tloc 13% 2d5 (+2d2 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 22% 2 Scorch Fire 4% 2d5 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Uskayaw Yredelemnul Zin Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You fly up into the air. d -> e - a potion of enlightenment You stop channelling your searing ray. You feel very sick. The water moccasin bites you but does no damage. It was a potion of curing. Your system rejects the healing. You feel better. j -> c - a potion of curing The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 63% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. Without enough magic to sustain it, your Searing Ray dissipates. You die... ...........## #### .. #..........# .... .###.........+ #### .#..........# ...........#.... #........## . # ##.##...## #...#..###'## .......@S†.# #...#####..# # #..# #...# ...... ##...### #..## ..## You could see a water moccasin. Vanquished Creatures A hound (D:5) An iguana (D:5) 3 adders A dart slug (D:1) 5 orcs 5 hobgoblins 7 jackals (D:2) A quokka (D:2) 3 ball pythons An endoplasm (D:4) A frilled lizard (D:1) 2 goblins A kobold (D:3) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 310 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 313 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:3 | Reached XP level 3. HP: 15/16 MP: 0/7 1340 | D:4 | Reached XP level 4. HP: 21/21 MP: 4/9 1350 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1573 | D:4 | Encountered a black bear 1593 | D:4 | Found a staircase to the Ecumenical Temple. 1594 | D:4 | Found a statue of an orb of winter. 1595 | D:4 | Found a statue of an orb of winter. 1617 | Temple | Entered the Ecumenical Temple 2040 | D:5 | Entered Level 5 of the Dungeon 2192 | D:5 | Encountered a water moccasin 2205 | D:5 | Reached XP level 5. HP: 15/24 MP: 2/10 2210 | D:5 | HP: 1/24 [poisoned by a water moccasin] 2211 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, chequers_ecumenical_altar_twisty, minmay_misc_feat_columns, minmay_ruptured D:2: layout_loops_cross D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_sparse_star D:5: layout_loops_corners, vehumet_crystals, serial_shops, shop, shop, nicolae_shop_window_shopping, shop, nicolae_shop's_first_dollar Temple: jpeg_temple_alley_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 2 | 2.4 Spellcasting | | 2.7 Conjurations | | 4.9 Translocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | || 12 Melee: Unarmed | 7 | || 7 Bite | 3 | || 3 Dagger | 4 | || 4 Short sword | 1 | || 1 Cast: Magic Dart | 33 | 15 || 48 Searing Ray | 4 | 3 || 7 Drink: Curing | | 1 || 1 Enlightenment | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | | 1 || 1 Armour: Robe | 49 | 11 || 60 Dodge: Dodged | 63 | 7 || 70