Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 6996910976870560001 18 Endbringerleviathan the Conjurer (level 2, -9/13 HPs) Began as a Vine Stalker Conjurer on Oct 23, 2026. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (842 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 842, Time: 00:01:13 Health: -9/13 AC: 2 Str: 9 XL: 2 Next: 70% Magic: 0/6 EV: 11 Int: 18 God: Gold: 18 SH: 0 Dex: 12 Spells: 0/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Talismans c - the inkwell talisman of Calculation {Harm Will+} (You found it on level 1 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Scrolls c - a scroll of fog {unknown} d - a scroll of revelation {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic Baubles g - 3 flux baubles Skills: * Level 1.8 Dodging + Level 2.4 Stealth * Level 2.2 Spellcasting * Level 4.5 Conjurations * Level 0.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 l - Blink Tloc 4% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 26% 2 Sigil of Binding Hex 2% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 3 stones Found an escape hatch in the floor. Found a stone staircase leading down. You encounter a goblin. It is wielding a +0 club. There is a stone staircase leading down here. You climb downwards. You encounter a hobgoblin. Found a stone staircase leading down. There is a stone staircase leading up here. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! Found a scroll labelled FUQE HUSIQIUPU. h - a scroll labelled FUQE HUSIQIUPU There is a stone staircase leading down here. You climb downwards. You encounter a bat, an orc wizard and 2 orcs. There is a stone staircase leading up here. You encounter an ogre. It is wielding a +0 giant spiked club. Found a whip. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ..... . ...o. #.##### #b.... ....... ..o... ....) ...... ... ...... #.############...... #.O@.........<...... ##############...... ...... ###### You could see an ogre. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 hobgoblins 3 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 222 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 225 | D:1 | Learned a level 2 spell: Searing Ray 336 | D:1 | Learned a level 2 spell: Blink 737 | D:1 | Identified the inkwell talisman of Calculation {Harm Will+} 836 | D:3 | Encountered an ogre 842 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 31 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 2