Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13996400509571047643 21 Endbringerleviathan the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Oct 28, 2026. Slain by a gnoll bouda ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (277 turns). Endbringerleviathan the Conjurer (VSCj) Turns: 277, Time: 00:00:43 Health: -2/13 AC: 2 Str: 9 XL: 2 Next: 83% Magic: 0/6 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: weakened A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} Skills: * Level 1.7 Dodging + Level 2.4 Stealth * Level 2.8 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel your attacks grow feeble. You see here an adder corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Your attacks no longer feel as feeble. You start resting. Magic restored. You climb downwards. You hear a shout! There is a stone staircase leading up here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (81% to hit) The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) You hear a shout! You encounter a gnoll. It is wielding a +0 whip. The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll bouda hits you with a +0 club! Ouch! That really hurt! The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club. You die... #####.........# #####...).....# .........####### ########j# #.# #.# #.# #j# ##### #.# #@jj# #.#######.# #...j.)...# ########### You could see a gnoll bouda and a gnoll (swift). Vanquished Creatures A gnoll (D:2) An adder (D:2) A ball python (D:1) 2 goblins A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Endbringerleviathan the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 139 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 142 | D:2 | Learned a level 2 spell: Searing Ray 277 | D:2 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, chequers_serial_rivers_micro_b, chequers_mini_garden D:2: layout_basic, basic_altar, ebering_ecumenical_altar_box Action || total ---------------------------++------- Cast: Magic Dart || 10 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 5