Dungeon Crawl Stone Soup version 0.32-a0-898-g7811c86 (webtiles) character file. Game seed: 5289660863900294475 31614 EngineV8 the Fighter (level 13, -4/108 HPs) Began as a Mummy Gladiator on Apr 3, 2024. Was an Elder of Yredelemnul. Killed from afar by a merfolk aquamancer (61 damage) ... with a ball of steam ... on level 13 of the Dungeon on Apr 4, 2024. The game lasted 00:52:45 (15039 turns). EngineV8 the Fighter (Mummy Gladiator) Turns: 15039, Time: 00:52:46 Health: -4/108 AC: 11 Str: 23 XL: 13 Next: 26% Magic: 5/13 EV: 16 Int: 7 God: Yredelemnul [****..] Gold: 564 SH: 0 Dex: 19 Spells: 7/12 levels left rFire x . . b - +6 falchion (freeze) rCold + . . H - orb {*channel} rNeg + + + m - +3 leather armour rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . I - +0 pair of gloves SInv . k - +0 pair of boots Will ++... M - amulet of the acrobat Stlth ++ A - +6 ring of strength HPRegen 0.38/turn P - ring of willpower MPRegen 0.13/turn %: acrobat, faith, channel magic (20%) @: wreathed by umbra, very slow A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 2, no potions, faith a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul You were on level 13 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer. You collected 724 gold pieces. You spent 160 gold pieces at shops. Inventory: Hand Weapons a - the +4 mace of Subjectivity {freeze, rPois Will+ Dex+3} (You found it on level 4 of the Dungeon) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Will+: It increases your willpower. b - a +6 falchion of freezing (weapon) n - a +4 trident of draining r - a +0 dagger of venom F - a +0 orcbow Missiles c - 63 stones d - 2 throwing nets (quivered) {!f} e - 2 javelins u - 9 boomerangs w - 29 poisoned darts G - 2 darts of dispersal Q - 5 curare-tipped darts {!f} Armour i - a +0 helmet (worn) k - a +0 pair of boots (worn) m - a +3 leather armour (worn) H - an orb of energy (worn) I - a +0 pair of gloves (worn) Jewellery g - a ring of wizardry A - a +6 ring of strength (left hand) E - an amulet of magic regeneration J - a +6 ring of strength K - an amulet of guardian spirit M - an amulet of the acrobat (around neck) P - a ring of willpower (right hand) Wands l - a wand of polymorph (2) s - a wand of warping (9) B - a wand of paralysis (17) C - a wand of light (2) O - a wand of digging (7) Scrolls f - 7 scrolls of teleportation h - 2 scrolls of enchant weapon j - 3 scrolls of immolation o - 2 scrolls of brand weapon p - 2 scrolls of poison t - a scroll of silence {!r} v - 2 scrolls of revelation {!r} x - a scroll of amnesia y - 3 scrolls of butterflies z - 2 scrolls of fear D - 8 scrolls of identify L - a scroll of enchant armour {unknown} Miscellaneous q - a sack of spiders (inert) N - a Gell's gravitambourine (1/2) Skills: - Level 12.0 Fighting - Level 8.0 Long Blades - Level 5.7(6.0) Maces & Flails - Level 2.4(4.3) Staves - Level 3.0 Throwing + Level 7.6 Armour - Level 8.0 Dodging - Level 4.0 Stealth + Level 3.8 Translocations + Level 0.8 Invocations - Level 5.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Momentum Strike Conj/Tloc 4% 3d8 56% 2 v - Blink Tloc 10% N/A 34% 2 A - Apportation Tloc 10% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 34% 2 Magic Dart Conj 0% 1d3 67% 1 Call Imp Summ 0% N/A 80% 2 Jinxbite Hex 0% N/A 80% 2 Static Discharge Conj/Air 0% 3-3/arc 80% 2 Fugue of the Fallen Necr 0% N/A 94% 3 Ozocubu's Armour Ice 0% N/A 94% 3 Stone Arrow Conj/Erth 0% 3d7 94% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Armour Summ/Erth 0% N/A 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Lightning Spire Summ/Air 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Manifold Assault Tloc 2% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Zot: 25810 Temple (1/1) D:6 Zot: 5916 Lair (0/5) D:10 Orc (0/2) D:10 Vaults (0/5) D:13 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:4 ? D:8 * Annotations: D:4 Pikel D:12 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are strongly in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The dead are walking! Your five-headed hydra zombie bites the slime creature! The slime creature dies! Their soul becomes fuel for the torch. You can now bind living souls. You now have 5/13 mp. Unknown command. You swap places. There is an open door here. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a water nymph (ally target, umbra) Some shallow water, summoned. Your water nymph zombie hits the water nymph. The water nymph touches your water nymph zombie! Found a scale mail. Your water nymph zombie hits the water nymph! The water nymph misses your water nymph zombie. Unknown command. Unknown command. You swap places. Your vault guard zombie no longer looks unusually strong. Your water nymph zombie hits the water nymph but does no damage. The water nymph touches your water nymph zombie! You swap places. The merfolk aquamancer points at you and mumbles some strange words. The torrent of water misses you. The wave splashes down. The water nymph closely misses your water nymph zombie. Your water nymph zombie misses the water nymph. There is an open door here. You see here 4 large rocks. The merfolk aquamancer points at you and mumbles some strange words. The shard of ice hits your slime creature zombie! Your slime creature zombie partially resists. Something completely misses your vault guard zombie. The merfolk aquamancer completely misses your slime creature zombie. Your slime creature zombie hits the merfolk aquamancer but does no damage. Something touches your water nymph zombie. Something bites your slime creature zombie! Something completely misses your slime creature zombie. Unknown command. Unknown command. Something bites your slime creature zombie! Something hits your slime creature zombie! You see here 4 large rocks. Unknown command. Your slime creature zombie is recalled. You now have 5/13 mp. You swap places. The merfolk aquamancer closely misses you. You see here 4 large rocks. Unknown command. You completely miss the merfolk aquamancer. The merfolk aquamancer hits you with a +2 rapier of protection! You take 11 damage, and have 83/108 hp. Press: ? - help, v - describe, . - travel Here: a merfolk aquamancer, wielding a +2 rapier of protection and wearing a +0 robe (ally target, umbra) An open door. Unknown command. Throw: 4 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water nymph Aim: a water nymph (lightly wounded, ally target, umbra, 57% to hit) You throw a javelin. The javelin pierces through the merfolk aquamancer! The merfolk aquamancer is lightly wounded. The javelin pierces through the water nymph! The water nymph is heavily wounded. You hear a splash. The merfolk aquamancer hits you with a +2 rapier of protection. You take 5 damage, and have 78/108 hp. Throw: 3 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (umbra, 91% to hit) You throw a javelin. The javelin pierces through the merfolk aquamancer but does no damage. The merfolk aquamancer is lightly wounded. The javelin pierces through the boulder beetle but does no damage. The merfolk aquamancer casts a spell at you. The torrent of water hits you! You are knocked back by the torrent of water. You collide with your slime creature zombie! Your slime creature zombie is almost destroyed. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Your vault guard zombie splashes around in the water. You hear a shout! You take 21 damage, and have 57/108 hp. Okay, then. Throw: 3 throwing nets {!f} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - merfolk aquamancer Aim: a merfolk aquamancer, wielding a +2 rapier of protection and wearing a +0 robe (lightly wounded, ally target, umbra, 60% to hit) You throw a throwing net {!f}. The throwing net {!f} closely misses the merfolk aquamancer. The merfolk aquamancer points at you and mumbles some strange words. The ball of steam hits you!!! The steam scalds you terribly! Ouch! That really hurt! You die... You join the legions of the undead harvest. #.# ##########'## ###)#### ###...........# #...)..# #.'.........>.# ###......# #Z#...........# #.......Z# #Z#....<......# ..#......###.#...........# ###.......Z..#...........# #......#####~ZZZ.......# ######## #~Z@~(....... ##m#########. #(~~.# #mBZ+# #.~.Zm~[... #....~~~~~.. #...~~..~~.≈≈ ####### #.(≈≈B~.(.≈~~ ......######....~~≈.≈≈~~ You could see a merfolk aquamancer (ally target), a water nymph, a friendly five-headed hydra zombie, a friendly slime creature zombie, a friendly vault guard zombie and a friendly water nymph zombie. Vanquished Creatures A vault guard (D:13) A hydra (D:13) A boulder beetle (D:12) 3 centaur warriors 2 two-headed ogres An ugly thing (D:13) A deep elf pyromancer (D:12) 4 manticores 2 cyclopes (D:12) A gargoyle (D:12) An unseen horror (D:12) A kobold demonologist (D:12) Jeremiah (D:8) A komodo dragon (D:12) A tengu conjurer (D:12) 2 trolls A hornet (D:9) 3 slime creatures (D:13) A centaur simulacrum (D:12) A shadow (D:12) A wraith (D:12) A wyvern (D:8) A hog (D:13) 8 yaks 3 humans (D:13) A steam dragon (D:8) An acid dragon (D:10) A water moccasin (D:7) An ice beast (D:5) 6 orc warriors 2 sky beasts A swamp drake (D:6) A black bear (D:6) A laughing skull (D:12) 2 ogres (D:5) 2 centaurs A tengu (D:12) 2 phantoms 3 lemures (D:3) A kobold brigand (D:7) 7 bullfrogs 2 scorpions 3 wights 7 killer bees 9 howler monkeys A jelly (D:10) 3 hounds 2 bombardier beetles 6 orc priests Jessica (D:3) 6 iguanas 9 orc wizards 7 gnolls 14 adders A shadow imp (D:7) 2 white imps A howler monkey simulacrum (D:10) 5 ufetubi 12 dart slugs 2 ribbon worms 27 orcs 2 bats 16 endoplasms 16 giant cockroaches 7 goblins 10 hobgoblins 8 kobolds 2 quokkas 11 ball pythons 11 frilled lizards 6 rats 286 creatures vanquished. Vanquished Creatures (collateral kills) Kirke (D:13) 2 vault guards (D:13) An ogre mage (D:12) 2 boulder beetles 4 two-headed ogres Amaemon (D:8) A deep elf pyromancer (D:13) 3 cyclopes An orange demon (D:8) A water nymph (D:13) A cane toad (shapeshifter) (D:13) 4 trolls A polar bear (D:10) A hornet (D:8) Prince Ribbit (D:8) 2 slime creatures (D:13) 2 yaks (D:8) 2 wraiths 2 shadows A basilisk (D:13) 2 steam dragons 4 humans (D:13) An acid dragon (D:12) A sky beast (D:6) 2 ice beasts 2 ogres 3 centaurs A gnoll sergeant (D:6) 10 killer bees 3 howler monkeys 2 orc priests A sleepcap (D:6) An iguana (D:6) 2 orc wizards A gnoll (D:6) 3 white imps 7 orcs 3 goblins (D:9) 3 kobolds (D:7) 86 creatures vanquished. Vanquished Creatures (others) 2 vault guards (D:13) 3 humans (D:13) An ogre zombie (D:12) A two-headed ogre zombie (D:13) A cane toad zombie (D:13) A manticore zombie (D:10) 3 cyclops zombies A wyvern zombie (D:8) A yak zombie (D:10) 2 troll zombies (D:12) 2 bullfrog zombies 4 centaur zombies 3 human zombies (D:13) 7 killer bee zombies An acid dragon zombie (D:10) A tengu zombie (D:12) A sky beast zombie (D:6) 2 howler monkey zombies (D:11) An adder (D:6) A steam dragon zombie (D:8) An iguana zombie (D:10) 14 orc zombies 2 gnoll zombies (D:6) 2 kobold zombies 58 creatures vanquished. Grand Total: 430 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EngineV8 the Mummy Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 196 | D:1 | Reached skill level 1 in Stealth 204 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 726 | D:2 | Reached skill level 3 in Fighting 826 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 834 | D:2 | Found a faded altar of an unknown god. 976 | D:2 | Reached skill level 4 in Fighting 1238 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1661 | D:3 | Noticed Jessica 1673 | D:3 | Killed Jessica 1939 | D:3 | Reached XP level 5. HP: 37/43 MP: 5/5 2092 | D:3 | Found a glowing drain. 2096 | Sewer | Entered a sewer 2163 | Sewer | Reached skill level 5 in Fighting 2605 | Sewer | Reached skill level 6 in Fighting 2605 | Sewer | Reached XP level 6. HP: 37/52 MP: 6/6 3160 | D:4 | Noticed Pikel 3519 | D:4 | Identified the +4 mace of Subjectivity {freeze, rPois Will+ | Dex+3} 3574 | D:4 | Reached skill level 1 in Evocations 3667 | D:4 | Reached XP level 7. HP: 41/59 MP: 7/7 3982 | D:4 | Found Wiem's Magic Scroll Emporium. 3989 | D:4 | Bought a scroll of immolation for 44 gold pieces 3989 | D:4 | Bought a scroll of butterflies for 44 gold pieces 3989 | D:4 | Bought a scroll of vulnerability for 44 gold pieces 4043 | D:5 | Entered Level 5 of the Dungeon 4135 | D:5 | Reached skill level 7 in Fighting 4801 | D:5 | Noticed a fire elemental 4803 | D:5 | Found a stormy altar of Qazlal. 4805 | D:5 | Noticed an air elemental 4805 | D:5 | Noticed a water elemental 4861 | D:5 | Reached XP level 8. HP: 67/67 MP: 8/8 5182 | D:6 | Reached skill level 1 in Maces & Flails 5449 | D:6 | Found a staircase to the Ecumenical Temple. 5471 | Temple | Entered the Ecumenical Temple 5508 | Temple | Became a worshipper of Yredelemnul the Fallen 5622 | D:6 | Reached skill level 8 in Fighting 6088 | D:6 | Reached skill level 5 in Maces & Flails 6272 | D:6 | Reached XP level 9. HP: 57/74 MP: 9/9 6303 | D:6 | Learned a level 2 spell: Blink 6305 | D:6 | Learned a level 1 spell: Apportation 6669 | D:7 | Learned a level 2 spell: Momentum Strike 6696 | D:7 | Reached skill level 1 in Long Blades 7076 | D:7 | Reached skill level 9 in Fighting 7793 | D:8 | Found a burning altar of Makhleb. 7810 | D:8 | Noticed a two-headed ogre 7826 | D:8 | Killed a two-headed ogre 7836 | D:8 | Reached skill level 10 in Fighting 7852 | D:8 | Noticed Jeremiah 7852 | D:8 | Noticed a troll 7870 | D:8 | Found Jidi's General Store. 7878 | D:8 | Bought 2 darts of dispersal for 28 gold pieces 8005 | D:8 | Killed a troll 8006 | D:8 | Reached XP level 10. HP: 67/85 MP: 10/10 8009 | D:8 | Killed Jeremiah 8010 | D:8 | Reached skill level 5 in Long Blades 8107 | D:8 | Noticed Amaemon 8113 | D:8 | Noticed an orange demon 8120 | D:8 | Killed Amaemon 8121 | D:8 | Killed an orange demon 8249 | D:8 | Found a sparkling altar of Nemelex Xobeh. 8422 | D:8 | Noticed Prince Ribbit 8428 | D:8 | Killed Prince Ribbit 8428 | D:8 | Reached * piety under Yredelemnul 8429 | D:8 | Reached skill level 5 in Dodging 8792 | D:8 | Reached ** piety under Yredelemnul 8935 | D:8 | Identified the +4 short sword "Hianidul" {venom, +Blink rF- | rC+} 9570 | D:9 | Reached XP level 11. HP: 71/90 MP: 11/11 10230 | D:10 | Entered Level 10 of the Dungeon 10941 | D:10 | Found a staircase to the Lair. 10943 | D:10 | Found a staircase to the Orcish Mines. 11259 | D:10 | Noticed a two-headed ogre 11278 | D:10 | Killed a two-headed ogre 11485 | D:11 | Noticed a boulder beetle 11502 | D:11 | Killed a boulder beetle 11503 | D:11 | Reached skill level 5 in Evocations 11577 | D:11 | Noticed a skeletal warrior 11577 | D:11 | Noticed a skeletal warrior 11578 | D:11 | Upgraded the game from 0.32-a0-893-gf85d74f to | 0.32-a0-898-g7811c86 11583 | D:11 | Noticed a skeletal warrior 11598 | D:11 | Noticed a skeletal warrior 11762 | D:11 | Noticed a skeletal warrior 12107 | D:12 | Noticed a two-headed ogre 12365 | D:12 | Reached skill level 1 in Translocations 12409 | D:12 | Noticed a deep elf pyromancer 12418 | D:12 | Noticed a two-headed ogre 12427 | D:12 | Killed a deep elf pyromancer 12440 | D:12 | Killed a two-headed ogre 12449 | D:12 | Reached XP level 12. HP: 29/97 MP: 12/12 12676 | D:12 | Killed a two-headed ogre 12695 | D:12 | Found a runed translucent door. 12740 | D:12 | Noticed a two-headed ogre 12745 | D:12 | Killed a two-headed ogre 12847 | D:12 | Reached skill level 11 in Fighting 12858 | D:12 | Noticed a centaur warrior 12865 | D:12 | Killed a centaur warrior 13058 | D:12 | Reached *** piety under Yredelemnul 13093 | D:12 | Noticed a boulder beetle 13105 | D:12 | Killed a boulder beetle 13106 | D:12 | Reached skill level 12 in Fighting 13106 | D:12 | Reached skill level 1 in Armour 13210 | D:12 | Noticed an ogre mage 13217 | D:12 | Killed an ogre mage 13268 | D:12 | Found a runed translucent door. 13268 | D:12 | Noticed a boulder beetle 13369 | D:12 | Noticed a boulder beetle 13385 | D:12 | Killed a boulder beetle 13973 | D:13 | Noticed a two-headed ogre 13981 | D:13 | Killed a two-headed ogre 14056 | D:13 | Reached skill level 5 in Armour 14158 | D:13 | Killed a vault guard 14159 | D:13 | Noticed Kirke 14159 | D:13 | Noticed a centaur warrior 14174 | D:13 | Killed Kirke 14213 | D:13 | Killed a vault guard 14245 | D:13 | Killed a centaur warrior 14249 | D:13 | Noticed a vault guard 14260 | D:13 | Noticed a vault guard 14261 | D:13 | Noticed a vault guard 14262 | D:13 | Killed a vault guard 14263 | D:13 | Gained mutation: You are strongly in touch with the powers | of death. [Mummy growth] 14263 | D:13 | Reached XP level 13. HP: 75/108 MP: 13/13 14534 | D:13 | Found a gate to the Vaults. 14992 | D:13 | Reached **** piety under Yredelemnul 15039 | D:13 | Killed from afar by a merfolk aquamancer Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, hangedman_decor_clover_reticule D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse, chequers_serial_rivers_large_a, nicolae_twisty_statue_hallways D:3: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_jessica D:4: layout_rooms, serial_shops, nicolae_shop_trees, minmay_crystal_room, uniq_pikel D:5: layout_loops_ring, nicolae_qazlal_style_of_elements, nrook_loot_triangle D:6: layout_cave_pods, minmay_temple_entry_arrows, lightli_minifort D:7: layout_loops_cross, elyvilon_altar_3 D:8: layout_loops_ring, mainiacjoe_overflow_chevrons, lemuel_crystal_altar, serial_shops, shop, st_stairs_9, uniq_prince_ribbit1, uniq_amaemon, uniq_jeremiah D:9: layout_layer_cave, enter_bailey_5 D:10: layout_loops_ring, lair_entry_dummy, orc_0_dummy, serial_ice, serial_ice_b, serial_ice_j, serial_ice_m, serial_ice_e, kennysheep_pointless_box D:11: layout_cave_pods, minmay_gold_behind_fungi D:12: minmay_the_grid_triangle_9x9_recursive_3_mashed [minmay_the_grid_triangle_9x9_windchime, minmay_the_grid_triangle_9x9_tough_junction, minmay_the_grid_triangle_9x9_corrupted_corridor, minmay_the_grid_triangle_9x9_prize_insulated, minmay_the_grid_triangle_9x9_swiss_cheese, minmay_the_grid_triangle_9x9_sparse_checkered, minmay_the_grid_triangle_9x9_thin_v, minmay_the_grid_triangle_9x9_descending_squares, minmay_the_grid_triangle_9x9_wacky_v], layout_loops_ring D:13: layout_roguey, ximxim_vaults_locker_room, nicolae_splish_splash, uniq_kirke Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Stealth | 1 2 4 | 4.0 Fighting | 3 4 6 7 8 10 12 | 12.0 Throwing | 2 3 | 3.0 Evocations | 1 2 3 5 | 5.0 Maces & Flails | 5 | 5.7 Long Blades | 4 6 7 8 | 8.0 Dodging | 6 7 8 | 8.0 Translocations | 2 3 | 3.8 Armour | 6 7 | 7.6 Staves | | 2.4 Invocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Quarterstaff | 92 | 194 | 39 | | || 325 Mace | | | 135 | | 5 || 140 Falchion | | | 104 | 472 | 43 || 619 Fire: Shortbow | | 138 | | | || 138 Orcbow | | | 25 | | || 25 Throw: Stone | 2 | | | | || 2 Dart | | | 22 | 30 | 4 || 56 Javelin | | | | | 2 || 2 Throwing net | | | | | 1 || 1 Cast: Blink | | | | 1 | || 1 Invoke: Light the Black T | | | 2 | 5 | || 7 Recall Undead Har | | | | 8 | 3 || 11 Hurl Torchlight | | | | 2 | 4 || 6 Evoke: Wand | | | 5 | 9 | 3 || 17 Sack of spiders | | | 1 | 3 | 1 || 5 Gell's gravitambo | | | | | 1 || 1 Use: Scroll | 3 | 2 | 3 | 5 | || 13 Stab: Sleeping | 2 | 1 | 1 | 11 | 2 || 17 Distracted | | | 4 | 7 | 4 || 15 Paralysed | | | | 5 | || 5 Held in net/web | | | | | 1 || 1 Armour: Leather armour | 46 | 172 | 255 | 299 | 50 || 822 Ring mail | | | 5 | | || 5 Dodge: Dodged | 44 | 162 | 211 | 415 | 44 || 876 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15284 | 14831 | 453 | 4079 | 6131 | 15 | 1018.9 | Dungeon | 14474 | 14050 | 424 | 3870 | 6006 | 13 | 1113.4 | Temple | 83 | 54 | 29 | 0 | 0 | 1 | 83.0 | Sewer | 726 | 726 | 0 | 209 | 125 | 1 | 726.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:12: 1722 daAuts D:6: 1405 daAuts D:8: 1360 daAuts D:9: 1236 daAuts D:10: 1214 daAuts D:3: 1197 daAuts D:13: 1188 daAuts D:5: 1102 daAuts D:7: 1066 daAuts D:2: 998 daAuts Sewer: 726 daAuts D:1: 688 daAuts D:11: 648 daAuts D:4: 643 daAuts Temple: 83 daAuts