Esper Level 1 of the Dungeon (8, 13, D:1) 5 stones (13, 32, D:1) a +0 leather armour (16, 27, D:1) 6 boomerangs (20, -5, D:1) a +0 dagger (26, 5, D:1) a +0 club (26, 35, D:1) 4 stones (33, 0, D:1) 9 stones (41, -1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -2, D:2) a +0 club (22, 21, D:2) a +0 rapier (28, -9, D:2) a +0 dagger a +0 sling (30, 26, D:2) 5 stones (44, -13, D:2) 4 stones (47, 3, D:2) a +0 dagger (47, 10, D:2) a +0 whip a stone Level 3 of the Dungeon [Shop] Zeareus's Armour Boutique the +2 scale mail of the King of the Hill {Rampage +Inv rElec Stlth-} (336 gold) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +1 scale mail of fire resistance (160 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +2 helmet (165 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (600 gold) PotionHeal*2: Potions heal its wearer twice as much. rC: It protects you from cold. (0, 0, D:3) a +0 long sword (7, -23, D:3) a +0 dagger (9, -1, D:3) a +0 club a +0 club (12, 1, D:3) a +0 dagger (23, 0, D:3) 5 stones a +0 leather armour (26, -30, D:3) 9 stones (35, -25, D:3) a +0 short sword (35, -8, D:3) 5 stones (37, 1, D:3) 6 stones (48, 18, D:3) a +0 mace a +0 leather armour a +0 whip a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (52, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -3, D:4) a +0 dagger