Estrea Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -21, D:1) a +0 dagger (23, -7, D:1) a book of Displacement (23, -6, D:1) a +2 dagger of draining (23, -5, D:1) a +0 club (25, -40, D:1) a +0 ring mail (27, -29, D:1) a +0 hand axe (30, -27, D:1) a +0 mace (37, -28, D:1) a staff of air (38, -50, D:1) a +0 whip (39, -18, D:1) a +0 club (41, -35, D:1) a +0 club (41, -12, D:1) a +0 spear (46, -28, D:1) a +0 falchion (47, -28, D:1) a +0 short sword 2 boomerangs a +0 short sword a +0 leather armour a +0 broad axe a +0 chain mail a +0 flail (48, -28, D:1) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 trident a +0 leather armour (49, -29, D:1) a +0 dagger 2 boomerangs (56, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +3 quarterstaff of chaos a +0 cloak (2, 9, D:2) a +0 leather armour (3, -1, D:2) a +0 hammer (9, 39, D:2) a +0 whip (9, 40, D:2) a +0 flail a +0 chain mail a +0 halberd (9, 46, D:2) a +0 hand axe a +0 scale mail (13, 24, D:2) a book of Party Tricks (16, 2, D:2) a +0 robe (17, 2, D:2) a ring of protection from fire (20, 0, D:2) a +0 buckler (41, -9, D:2) a book of Spatial Translocations (44, 32, D:2) a +0 spear (54, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom a +0 scale mail (8, 11, D:3) a +0 dagger (23, -2, D:3) a flux talisman (25, 1, D:3) a +0 ring mail (27, -20, D:3) a scroll of noise (34, 11, D:3) a book of Transmutation (35, -1, D:3) a +0 club (39, -2, D:3) the Secrets of Quicksand Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Lee's Rapid Deconstruction Earth 5 c - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (40, -10, D:3) 6 stones (45, -15, D:3) a +0 mace (45, -14, D:3) a +0 robe (46, -23, D:3) a +0 whip 2 stones (48, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 robe (1, 24, D:4) a staff of conjuration (2, 28, D:4) a scroll of brand weapon (6, 1, D:4) a Young Poisoner's Handbook (9, 25, D:4) a +0 shortbow a +0 club 2 poisoned darts (13, 25, D:4) 8 stones (14, 36, D:4) a +0 dagger (19, -1, D:4) a +0 club a +0 flail (20, -1, D:4) a +0 hand axe (21, -2, D:4) a +2 mace of draining a +0 leather armour a +0 dagger (27, 0, D:4) a book of Flames (28, -9, D:4) a +0 falchion (40, 25, D:4) a +3 flail a +0 short sword a +0 leather armour a +0 trident Level 5 of the Dungeon [Shop] Uzeyr's Jewellery Boutique a +4 ring of protection (504 gold) a +6 ring of intelligence (504 gold) a ring of resist corrosion (280 gold) a +6 ring of dexterity (504 gold) a ring of willpower (350 gold) an amulet of regeneration (420 gold) a +4 ring of protection (504 gold) [Shop] Coush's Book Boutique a book of the Hunter (364 gold) a book of Air (308 gold) a book of Transmutation (392 gold) the Papyrus of the Tesseract and Excavation (672 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Forest Summoning/Translocation 5 c - Bombard Conjuration/Earth 6 d - Disjunction Translocation 8 Trog disapproves of the use of such an item. a book of the Senses (560 gold) a book of Armaments (504 gold) a book of Winter (476 gold) a manual of Stealth (1120 gold) Rukhlua's Volume of the Salvo (280 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Fulminant Prism Conjuration/Alchemy 4 Trog disapproves of the use of such an item. a book of the Tundra (420 gold) (0, 0, D:5) a scroll of noise (11, 25, D:5) a throwing net (11, 29, D:5) a +0 club a +2 halberd of protection (11, 30, D:5) a +0 club a throwing net (15, 40, D:5) a +3 flail of protection a +0 leather armour (19, 1, D:5) 4 stones (19, 8, D:5) a +0 dagger a +0 robe (20, 9, D:5) a +0 club a +0 dagger (20, 10, D:5) a +0 club (24, 3, D:5) a scroll of enchant armour (24, 12, D:5) 2 stones (37, 27, D:5) 5 stones (55, 28, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 boomerangs (2, -7, D:6) a +0 short sword (5, 21, D:6) 2 potions of brilliance (6, 22, D:6) a book of Storms (11, 10, D:6) a +0 giant spiked club (11, 15, D:6) a +1 dagger of venom a curare-tipped dart (16, 3, D:6) a stone (30, 10, D:6) Sif Muna's Grimoire of the Wind Spells Type Level a - Static Discharge Conjuration/Air 2 Trog disapproves of the use of such an item. (32, 9, D:6) a +2 dagger of pain a +0 robe (34, 9, D:6) a +0 long sword of flaming a +0 chain mail (36, -6, D:6) a +0 chain mail (36, 14, D:6) 6 darts of dispersal (38, 8, D:6) a +0 mace (47, 10, D:6) a +0 chain mail (54, -16, D:6) a +0 robe (56, -13, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (7, 3, D:7) 7 stones (7, 26, D:7) a +0 leather armour (9, -10, D:7) 4 large rocks (12, 7, D:7) 7 stones (16, 14, D:7) a +1 flail of holy wrath (19, -5, D:7) a +0 rapier (23, 0, D:7) a +0 war axe (28, -1, D:7) a +0 bardiche (30, -9, D:7) a +4 ring of protection (32, 16, D:7) a +0 robe (35, 18, D:7) a ring of magical power (37, 16, D:7) a +0 ring mail (43, 7, D:7) a +0 chain mail (46, -12, D:7) a +0 robe (46, -10, D:7) a +2 whip of venom a +0 leather armour a +0 flail a throwing net a +0 spear (46, -9, D:7) a +0 whip (47, -10, D:7) a +0 club (47, -9, D:7) a +0 spear a +0 dagger a +0 ring mail Level 8 of the Dungeon (17, -6, D:8) a +0 dagger (28, -9, D:8) a +0 flail (29, -10, D:8) a +0 club 2 boomerangs (29, -9, D:8) a +0 hand axe (30, -13, D:8) a +0 hand axe a +0 ring mail (30, -12, D:8) a +5 dagger a +0 dire flail a +0 chain mail (31, -11, D:8) a +0 dagger a +0 robe (32, -11, D:8) a +0 falchion (34, -16, D:8) a +0 dagger a +1 robe of willpower a +0 broad axe a +0 plate armour (34, -15, D:8) a +0 dagger a +0 robe a +0 dagger (34, -14, D:8) a +0 club (41, 9, D:8) a +0 club (43, -23, D:8) a +0 mace (43, -9, D:8) 7 stones (56, -14, D:8) 2 stones Level 9 of the Dungeon [Shop] Hoschonozo's Book Boutique a Young Poisoner's Handbook (200 gold) Zaoti's Atlas of Glacial Momentum (440 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Fire Storm Conjuration/Fire 9 c - Polar Vortex Ice 9 Trog disapproves of the use of such an item. a book of Callings (220 gold) a book of Touch (220 gold) a book of Necromancy (340 gold) a book of Conjurations (200 gold) a book of Beasts (360 gold) a book of Blasting (280 gold) a book of Flames (280 gold) a book of Armaments (360 gold) (0, 0, D:9) a +0 spear (1, 6, D:9) a +0 robe (1, 25, D:9) a +0 robe a +0 dagger a +0 whip (2, 24, D:9) a +0 short sword (2, 25, D:9) a +0 mace 3 stones a +0 dagger a +0 dagger 5 poisoned darts a +0 club (3, 25, D:9) a +0 leather armour a +1 short sword of flaming 4 poisoned darts a +0 dagger (12, 8, D:9) a +0 robe a +0 dagger (12, 34, D:9) a +0 morningstar (13, 10, D:9) a +0 plate armour a +0 dire flail (16, 35, D:9) a +0 whip a gnoll corpse (skeletalised by now) (17, 33, D:9) a +0 whip (17, 34, D:9) a +0 flail (17, 35, D:9) a +0 flail a +0 flail (18, 34, D:9) a +0 spear a +0 ring mail 6 stones a gnoll corpse (skeletalised by now) (19, 12, D:9) 2 stones a +0 dagger (19, 13, D:9) a +0 dagger (20, 5, D:9) a +0 robe (20, 15, D:9) a +0 shortbow (21, 40, D:9) a +0 ring mail (22, -6, D:9) a +5 scimitar a +0 robe a +3 scimitar a +0 robe (23, -6, D:9) a +0 hand axe a +0 robe (23, -5, D:9) a +3 dire flail a +0 robe a +3 halberd a +0 robe (26, 14, D:9) a +0 robe a +0 dagger (27, 13, D:9) a +0 short sword 6 stones a +0 club (27, 14, D:9) 8 poisoned darts a +0 short sword a curare-tipped dart a +0 dagger (28, 15, D:9) a +0 falchion a +0 giant spiked club a +0 dire flail 6 poisoned darts a +0 short sword a +0 dagger (30, 24, D:9) a +2 heavy shortbow (31, 27, D:9) a +0 rapier (44, -1, D:9) a +0 orcbow (45, -5, D:9) a +0 club (50, -9, D:9) 3 large rocks (56, 15, D:9) a +0 orcbow (60, 1, D:9) a scroll of enchant armour Level 10 of the Dungeon [Shop] Uraumm's Antique Weapon Boutique a +0 spear (81 gold) a +0 great mace (175 gold) a +4 great mace of draining (909 gold) the +6 morningstar of Hixuhus {flame, Fly rCorr} (1401 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +4 long sword of Outrage {drain, rElec Str+4 SInv} (1428 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +8 orcbow of the Sun {freeze, rC- Int+4} (1476 gold) Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. a +0 scimitar (108 gold) the +11 flail "Odue" {freeze, *Corrode rF+++ Int+7} (2932 gold) Int+7: It affects your intelligence (+7). rF+++: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. a +0 dagger (54 gold) (0, 0, D:10) a +0 robe (4, 10, D:10) 13 gold pieces (5, 10, D:10) a +0 hand axe an orc corpse (6, 8, D:10) a +0 mace an orc corpse (6, 12, D:10) a +0 dagger of protection a +0 robe (7, 8, D:10) a +0 dire flail a +0 dire flail a two-headed ogre corpse (7, 12, D:10) a +0 flail (8, 8, D:10) a +0 hand axe a +0 giant club a +0 giant spiked club (11, 3, D:10) 4 javelins a +0 cloak (13, 0, D:10) a staff of earth (22, 14, D:10) a book of the Tundra (24, 16, D:10) a phantom mirror (27, 9, D:10) 3 stones (29, 13, D:10) an acid dragon corpse (31, 5, D:10) a potion of cancellation (33, 10, D:10) a hornet corpse (37, 0, D:10) a yak corpse (38, -1, D:10) 8 stones (39, 3, D:10) a +0 giant club a +0 robe (44, 3, D:10) a yak corpse (47, 1, D:10) a yak corpse (49, 6, D:10) 17 gold pieces