Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11849292429816194271 58 Estrea the Conjurer (level 3, -22/19 HPs) Began as a Deep Elf Conjurer on Apr 20, 2024. Annihilated by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (30 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1651 turns). Estrea the Conjurer (Deep Elf Conjurer) Turns: 1651, Time: 00:02:30 Health: -22/19 AC: 6 Str: 4 XL: 3 Next: 75% Magic: 9/9 EV: 12 Int: 24 God: Gold: 120 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . l - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . h - +2 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth + d - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, brilliant, ambrosia-drunk, fragile (+50% incoming damage) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons l - a +0 spear (weapon) Armour a - a +0 robe (worn) h - a +2 cloak (worn) i - a +0 pair of boots (worn) Jewellery d - a ring of poison resistance (left hand) m - a ring of ice Scrolls e - a scroll of teleportation k - a scroll of amnesia Potions b - a potion of magic c - a potion of haste j - a potion of curing {unknown} n - a potion of might {unknown} o - a potion of cancellation {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Crazy Yiuf Message History A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a plate armour. There is an escape hatch in the ceiling here. Okay, then. You see here a hobgoblin corpse. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! Crazy Yiuf says, "Fire!" You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (83% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are confused. Crazy Yiuf grits, "Paint shrimp childish!" Crazy Yiuf closely misses you. Crazy Yiuf whimpers, "Hack!" Crazy Yiuf barely misses you. It was a potion of brilliance. You feel clever all of a sudden. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Your body becomes as fragile as glass! It was a potion of ambrosia. You are more confused. You feel invigorated. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are electrocuted!! Ouch! That really hurt! You die... ...........................###### ...........###########.....#....# .........#.# #..........+ ....##...#.# ##### #)....#....# ....##...#.# #..)# #.....+..... ....#)...#.# #...# #.....###### ....#...#### ... #..........# .#>........# #g# #......###.# .#..#......# ♣♣@♣ #........... ...........# ♣.♣♣ #.........†. ..#.#.##...# ♣♣.♣ #..#........ .......#...# ♣.♣♣ #..#......#. ..#.#..#...# ♣♣.♣♣ #..#........ ...........# ♣...♣♣ #........†.. ......<...## ♣....♣ #...#####... .#####†....# ##..## #.......#### .# #.......###....####.......#... You could see Crazy Yiuf. Vanquished Creatures 3 adders (D:2) 2 dart slugs A bat (D:2) 2 endoplasms (D:2) 3 goblins 3 hobgoblins (D:2) 3 kobolds 4 quokkas 2 ball pythons A frilled lizard (D:1) A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Estrea the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 500 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 520 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:2 | Reached skill level 5 in Conjurations 984 | D:2 | Found a shimmering altar of Xom. 1036 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1254 | D:2 | Identified the +1 leather armour of Boisuf {Fly} 1642 | D:2 | Found a runed translucent door. 1643 | D:2 | Noticed Crazy Yiuf 1651 | D:2 | Annihilated by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, minmay_statues_item D:2: minmay_chambers_of_ones, layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_a, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Use: Scroll || 4 Potion || 2 Armour: Robe || 5 Dodge: Dodged || 4