Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 16346426703009287404 224 Estrea the Magician (level 6, -13/46 HPs) Began as a Djinni Conjurer on Apr 20, 2024. Was an Initiate of Makhleb. Mangled by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:10:21 (3872 turns). Estrea the Magician (Djinni Conjurer) Turns: 3872, Time: 00:10:22 Health: -13/46 AC: 2 Str: 6 XL: 6 Next: 20% Gold: 85 EV: 13 Int: 21 God: Makhleb [......] SH: 0 Dex: 12 rFire + + + g - +2 whip (elec) rCold x . . i - orb {mayhem} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... n - amulet of regeneration Stlth ++ k - ring of protection from fire HPRegen 1.07/turn (no ring) MPRegen 0.00/turn %: mayhem, infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 241 gold pieces. You spent 156 gold pieces at shops. Inventory: Hand Weapons g - a +2 whip of electrocution (weapon) Armour a - a +0 robe (worn) i - an orb of mayhem (worn) Jewellery k - a ring of protection from fire (left hand) n - an amulet of regeneration (around neck) Wands p - a wand of paralysis (3) Scrolls d - a scroll of fog {unknown} e - a scroll of blinking {unknown} f - a scroll of acquirement {unknown} l - a scroll of silence {unknown} m - 2 scrolls of teleportation r - a scroll of enchant weapon {unknown} s - a scroll of enchant armour {unknown} t - a scroll of fear v - a scroll of noise {unknown} Potions b - a potion of brilliance c - 2 potions of heal wounds h - 2 potions of enlightenment j - a potion of mutation o - 3 potions of curing q - a potion of attraction {unknown} u - a potion of cancellation {unknown} Skills: * Level 3.1 Fighting + Level 3.4 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 e - Slow Hex 96% N/A 1% 1 f - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Cheibriados Gozag Makhleb Qazlal Ru Xom Zin Shops: D:2 ?=*(= D:4 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can access your shopping list by pressing '$'. You now have 85 gold pieces (gained 10). Found a stone staircase leading up. Found an escape hatch in the floor. v - a scroll labelled TUPOEH ZYMNOUGGI An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The butterfly is no longer moving quickly. The butterfly no longer looks unusually strong. The butterfly is no longer in an wild frenzy. The ogre closely misses you. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (ally target, chance to affect: 55%) The ogre resists with significant effort. Your cerulean imp hits the ogre but does no damage. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (ally target, 90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! Your cerulean imp barely misses the ogre. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # ........# # ........# ######.......# ................# ..≈.≈≈≈≈≈≈≈.....# # ..≈.......≈..5.# ## ##..≈.≈≈≈≈≈.≈....# .###...≈§≈...≈.≈O# ..##.#.§.≈._b≈.≈@# .....#.≈.≈...≈.≈.# ......)≈.≈≈≈≈..≈.### .......≈.......≈...##.. .......≈§≈≈§≈≈≈≈....... ....................... .)..................... b...................... ....................... You could see an ogre (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A scorpion (D:5) A jelly (D:4) An iguana (D:4) 2 adders 3 ribbon worms (D:2) 9 orcs 3 bats (D:1) 12 endoplasms 2 giant cockroaches (D:1) 2 goblins 3 hobgoblins 7 jackals 4 quokkas 7 ball pythons 4 frilled lizards 7 kobolds 3 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Estrea the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Estrea set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 241 | D:1 | Reached skill level 1 in Fighting 456 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 456 | D:1 | Learned a level 1 spell: Slow 782 | D:2 | Found Jyb Suq's Magic Scroll Boutique. 782 | D:2 | Found Hiyn's Jewellery Shop. 1010 | D:2 | Found Lercheco's General Store. 1221 | D:2 | Found Keisoe's Jewellery Boutique. 1418 | D:2 | Found Michiy's Weapon Boutique. 1500 | D:2 | Bought a scroll of identify for 28 gold pieces 1632 | D:3 | Reached XP level 4. HP: 25/33 MP: 0/0 1958 | D:3 | You are sucked into a shaft and drop 1 floor! 1999 | D:4 | Found a sacrificial altar of Ru. 1999 | D:4 | Found a shimmering altar of Xom. 2017 | D:4 | Found a glowing silver altar of Zin. 2020 | D:4 | Found a stormy altar of Qazlal. 2600 | D:2 | Bought a scroll of fear for 56 gold pieces 2898 | D:4 | Reached XP level 5. HP: 38/38 MP: 0/0 2898 | D:4 | Learned a level 2 spell: Call Imp 3079 | D:4 | Found Guxeoj Minnu's Distillery. 3095 | D:4 | Bought a potion of curing for 30 gold pieces 3224 | D:4 | Found a burning altar of Makhleb. 3245 | D:4 | Became a worshipper of Makhleb the Destroyer 3413 | D:2 | Bought a scroll of teleportation for 42 gold pieces 3721 | D:5 | Entered Level 5 of the Dungeon 3727 | D:5 | Reached XP level 6. HP: 45/46 MP: 0/0 3789 | D:5 | Found an opulent altar of Gozag. 3817 | D:5 | Found a staircase to the Ecumenical Temple. 3849 | D:5 | Found a snail-covered altar of Cheibriados. 3865 | D:5 | Noticed an ogre 3872 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_window_shopping, nicolae_shop_gibbet_a_chance, nicolae_shop_gaudy_bauble, shop, corner_web_ring D:3: layout_basic, minmay_misc_feat_encased, serial_bayou_pond_b, grunt_ministairs_14, minmay_crystal_room D:4: layout_cave_pods, amcnicky_altar_gilded, nicolae_overflow_macrodata_refinement, serial_shops, shop, minivault_23, amcnicky_mini_pool_small, serial_bayou_lake_a D:5: layout_cave_pods, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_butterflies, chequers_mini_garden, palyth_stone_intersect Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Dodging | 3 | 3.4 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 51 || 121 Searing Ray | 5 | 9 || 14 Slow | | 1 || 1 Call Imp | | 1 || 1 Use: Scroll | 2 | 3 || 5 Armour: Robe | 5 | 10 || 15 Dodge: Dodged | 4 | 6 || 10