Eucla Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (3, -1, D:1) a stone (4, -2, D:1) a stone (5, -3, D:1) a stone (5, -2, D:1) 15 arrows (7, -4, D:1) a stone (15, -7, D:1) a +0 short sword (23, -5, D:1) a +2 pair of boots (31, -3, D:1) a +0 club (40, 4, D:1) a cursed -1 club (42, 4, D:1) a +0 dagger (46, -19, D:1) a +0 short sword Level 2 of the Dungeon (2, -30, D:2) 17 stones (3, -8, D:2) 25 stones (4, -25, D:2) a +0 short sword (5, -20, D:2) 15 poisoned needles (13, -32, D:2) a +0 club (17, -9, D:2) 12 poisoned needles (23, -1, D:2) a cursed -1 spear (27, -32, D:2) a +0 falchion a +0 chain mail (45, -16, D:2) a +0 club a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 short sword (3, 5, D:3) a +0 hunting sling (4, 4, D:3) an uncursed staff of death (4, 26, D:3) a +0 hand axe a +0 chain mail (4, 32, D:3) 25 bolts (5, 5, D:3) 2 stones (5, 26, D:3) a +0 club a +0 leather armour a +2 vampiric dagger (12, 22, D:3) 14 stones (12, 28, D:3) 2 stones (15, 27, D:3) 3 stones (16, 21, D:3) a +0 rapier (21, 16, D:3) a +0 club (23, 45, D:3) a +0 club (29, 2, D:3) 21 arrows (30, 9, D:3) a +0 scale mail (30, 11, D:3) 21 arrows (34, 21, D:3) a +1 hand axe of flaming a cursed +0 ring mail (43, 1, D:3) a +0 chain mail (43, 12, D:3) a cursed -3 falchion a +0 club a +0 ring mail (43, 25, D:3) 33 arrows (44, 12, D:3) a +0 club (51, 11, D:3) 17 stones Level 4 of the Dungeon (8, -1, D:4) a +0 spear (9, -2, D:4) a +0 flail (9, -1, D:4) a +0 spear (13, 3, D:4) a +0 club (17, -7, D:4) a +0 hand axe a +0 leather armour (20, -11, D:4) a +0 leather armour (26, -18, D:4) 13 stones (26, -13, D:4) a +0 hunting sling Level 5 of the Dungeon (7, 20, D:5) a +0 whip (8, 28, D:5) a scroll of noise (24, 7, D:5) a +0 spear (32, 41, D:5) 7 poisoned needles (33, 4, D:5) a +0 ring mail (33, 24, D:5) a +0 club (36, 20, D:5) a +0 scale mail (39, 29, D:5) a cursed +0 chain mail (39, 32, D:5) 18 stones (43, 20, D:5) a +0 flail (45, 29, D:5) a +0 morningstar (45, 34, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 18 stones (6, -10, D:6) an arrow (11, -15, D:6) a +0 shortbow 11 arrows (28, -4, D:6) a cursed -1 quarterstaff (28, -1, D:6) a +0 war axe (28, 7, D:6) a +0 club a +0 ring mail a +0 mace (29, 6, D:6) a +0 flail a +0 chain mail (33, -23, D:6) 23 stones (44, -20, D:6) a +0 trident a +0 ring mail (50, 29, D:6) 21 stones (52, 21, D:6) a +0 robe (56, 24, D:6) a scroll of noise (57, 9, D:6) a cursed +0 mace (58, -18, D:6) 10 sling bullets (59, -20, D:6) 21 stones (64, -25, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 whip a +0 ring mail a +0 morningstar a +0 chain mail (4, -31, D:7) 3 stones (5, -1, D:7) 26 arrows (6, -34, D:7) a +0 dagger a cursed -1 robe (6, -33, D:7) 5 javelins of returning a stone (8, -35, D:7) a stone (9, -19, D:7) a +0 hand axe a +0 leather armour (9, -18, D:7) a +0 club a +0 ring mail (10, -37, D:7) a +0 flail a +0 hunting sling a +0 flail 19 stones a +0 ring mail (10, -17, D:7) a +0 short sword (10, 11, D:7) a +0 dagger of speed a +0 robe (11, 11, D:7) a +0 short sword (38, -18, D:7) a +0 hunting sling (38, 11, D:7) the +6 hand axe "Jocvext" {venom, -Tele rF++ MR+++ Stlth+} It poisons the flesh of those it strikes. It greatly protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. (45, -34, D:7) 15 stones (45, -9, D:7) a +0 falchion (46, -29, D:7) a +0 great sword (53, -30, D:7) a +0 hand axe (57, -26, D:7) a +0 great sword Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 hunting sling of Blind Justice {freeze, Fragile +Inv rPois rN+} (4950 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. the +9 hunting sling of the Forsaken Wars {flame, +Inv Int+5} (7220 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It lets you turn invisible. the cursed +1 whip "Ememamn" {venom, rElec Dex+3} (2530 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. the ring of Winter {rF+ rN+} (3620 gold) [ring of protection from fire] It protects you from fire. It protects you from negative energy. (0, 0, D:8) a stone (2, -13, D:8) an arrow a +0 scale mail (2, -10, D:8) 2 arrows (2, 0, D:8) a +0 short sword (2, 2, D:8) 2 stones (7, -10, D:8) 2 arrows (8, -10, D:8) a +0 ring mail a +0 dagger a +0 robe (9, -11, D:8) an arrow (9, -10, D:8) a +0 shortbow 2 arrows (9, -9, D:8) 2 arrows (10, -10, D:8) 3 arrows (11, -10, D:8) a +0 short sword a +0 leather armour (12, -11, D:8) a tomahawk 2 arrows (13, -12, D:8) 3 arrows (13, -11, D:8) an arrow (14, -10, D:8) a tomahawk (19, -34, D:8) 6 arrows of dispersal (20, -22, D:8) a +0 plate armour a +0 glaive (20, -21, D:8) 19 stones (22, 12, D:8) a +0 scale mail (23, 9, D:8) 14 stones (24, 21, D:8) 18 bolts (31, -38, D:8) a +0 dagger a +0 robe (31, 17, D:8) a +0 dagger a +0 robe a +0 short sword a +0 whip (32, 17, D:8) a +0 mace (34, -14, D:8) a +2 antimagic bardiche (35, -11, D:8) a +0 flail (42, -4, D:8) 8 sling bullets of frost (49, -20, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 cloak (1, -34, D:9) a +0 giant club (3, -3, D:9) a +0 whip a +0 dagger 3 stones a +0 short sword (3, -2, D:9) 2 stones (4, -3, D:9) a +0 dagger (4, 0, D:9) a stone (5, 2, D:9) 2 stones (7, -8, D:9) 17 stones (25, 2, D:9) a +0 trident (26, 1, D:9) a +0 dagger a +0 robe (26, 2, D:9) a +0 club (30, -8, D:9) an arrow (32, -7, D:9) an arrow (35, -7, D:9) a +0 leather armour (36, -7, D:9) a +0 dagger a +0 scale mail a +0 mace a +0 chain mail (36, -6, D:9) a +0 dagger of flaming a +0 robe a +0 shortbow 19 arrows (40, -5, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -2, D:10) 3 scrolls of noise (18, 40, D:10) a +0 short sword a +0 blowgun 13 poisoned needles (19, 40, D:10) a +0 dagger a +0 short sword a stone (25, 8, D:10) 16 stones (25, 18, D:10) a +0 scale mail (28, 40, D:10) a +0 pair of boots (42, 2, D:10) 9 poisoned needles (42, 7, D:10) 9 arrows (46, 21, D:10) a +3 hunting sling (53, -4, D:10) an arrow (54, -4, D:10) an arrow (55, -5, D:10) a +0 halberd (56, -4, D:10) a +0 shortbow 5 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (0, 6, Lair:1) 14 bolts (2, 5, Lair:1) 20 stones (15, 2, Lair:1) a throwing net (18, 13, Lair:1) 2 throwing nets (27, 13, Lair:1) a +0 longbow (32, 28, Lair:1) the +2 robe "Leameh" {rC- Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. (38, 27, Lair:1) a cursed +0 helmet (38, 38, Lair:1) a +0 halberd (39, 41, Lair:1) a +0 dagger a +0 robe (40, 3, Lair:1) a +0 club (46, 34, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (2, 9, Lair:2) a +0 hunting sling (2, 15, Lair:2) 17 bolts of flame (4, 11, Lair:2) a crocodile corpse (skeletalised by now) (9, 16, Lair:2) a river rat corpse (skeletalised by now) (10, 17, Lair:2) a river rat corpse (skeletalised by now) a hippogriff corpse (skeletalised by now) (11, 16, Lair:2) a river rat corpse (skeletalised by now) (11, 17, Lair:2) a river rat corpse (skeletalised by now) (12, 42, Lair:2) a +0 robe (20, 47, Lair:2) a spiny frog corpse (27, 32, Lair:2) a +0 rapier (29, 30, Lair:2) a river rat corpse (31, 17, Lair:2) a scroll of immolation (31, 31, Lair:2) a river rat corpse a river rat corpse a sheep corpse (32, 30, Lair:2) a sheep corpse (32, 31, Lair:2) a sheep corpse (36, 7, Lair:2) a spiny frog corpse (39, 30, Lair:2) a crocodile corpse (42, 14, Lair:2) a basilisk corpse (43, 4, Lair:2) 10 stones