Dungeon Crawl Stone Soup version 0.23-a0-204-g3eb00d1 (webtiles) character file. 56 EvilAliv3 the Skirmisher (level 3, 0/33 HPs) Began as a Demonspawn Wanderer on Sept 23, 2018. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:10:58 (1786 turns). EvilAliv3 the Skirmisher (Demonspawn Wanderer) Turns: 1786, Time: 00:10:59 Health: 0/33 AC: 7 Str: 14 XL: 3 Next: 71% Magic: 3/3 EV: 10 Int: 14 God: Gold: 97 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . n - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -2) A: slimy green scales 1, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons e - a +0 club i - a +0 short sword n - a +0 spear (weapon) Armour c - a +0 ring mail (worn) j - a +0 robe of the Archmagi Scrolls a - a scroll of blinking d - a scroll of teleportation m - a scroll of remove curse Potions b - a potion of berserk rage Comestibles f - 4 rations l - 8 chunks of flesh Skills: * Level 5.0 Fighting - Level 1.0 Maces & Flails + Level 2.0 Armour - Level 1.0 Stealth Level 1.0 Shields - Level 1.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. Message History It is a scroll of identify. m - a scroll of remove curse * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down, spattered with blood here. You see here an adder corpse. You butcher the adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: 2 chunks of flesh; an adder skeleton l - 8 chunks of flesh (gained 2) There is a stone staircase leading down, spattered with blood here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading up here. You die... ############### .......@...<..# ......#######.# ####. # # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs A leopard gecko (D:2) 5 goblins 5 hobgoblins 3 jackals (D:1) 2 bats (D:2) 3 frilled lizards (D:1) 7 kobolds 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilAliv3 the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | EvilAliv3 set off with: a scroll of blinking, a potion of | berserk rage, a +0 ring mail, a scroll of teleportation, a | +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 537 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 537 | D:1 | Reached XP level 2. HP: 21/25 MP: 2/2 1254 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 1254 | D:2 | Reached XP level 3. HP: 6/31 MP: 3/3 1758 | D:2 | Reached skill level 5 in Fighting 1778 | D:2 | HP: 1/33 [poisoned by an adder] 1786 | D:3 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_shrine D:2: grunt_gozag_breadcrumbs D:3: gup_sewer_entry_bowl Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.0 Armour | 2 | 2.0 Maces & Flails | | 1.0 Stealth | | 1.0 Shields | | 1.0 Unarmed Combat | | 1.7 Action || total -------------------------++------- Melee: Club || 60 Punch || 2 Short sword || 99 Spear || 29 Use: Scroll || 3 Eat: Chunk || 3 Armor: Ring mail || 96 Dodge: Dodged || 104 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 81 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 47 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------