Dungeon Crawl Stone Soup version 0.32-a0-1140-g12fa8b1 (webtiles) character file. Game seed: 2560889949877687656 18 Eyeclick the Caller (level 2, 0/21 HPs) Began as a Merfolk Summoner on May 11, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:24 (924 turns). Eyeclick the Caller (Merfolk Summoner) Turns: 924, Time: 00:04:25 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 4/5 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . f - +0 spear rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom f - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Scrolls h - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} g - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 0.4 Short Blades + Level 0.3 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 4.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 3% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the endoplasm. The endoplasm is lightly wounded. You barely miss the endoplasm. The endoplasm is lightly wounded. The ball python hisses angrily. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. The endoplasm hits you but does no damage. You closely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. The endoplasm hits you. You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python barely misses you. The ball python constricts you. The endoplasm hits you. The ball python barely misses you. The ball python constricts you. You escape the ball python's grasp. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The endoplasm freezes you. You are frozen. You die... #....... #.. #########....... ####.. #....##......... #.)... #....##.#....... #..... #....##.#....#.. #..... #....##.####.... #..... #####....##.# #.#.# .#.....##.S..r...##.####.#.# ..........J@................ .#.....##.....#####.####.#.# ###### #.....# #.####.#.# ####### #.#......# #.#.##.#.# ### ##.#.##.#.# #.####.......#.# #............... #.####..#....#.# You could see an endoplasm (ally target), a ball python and a friendly rat (summoned). Vanquished Creatures 3 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eyeclick the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 508 | D:1 | Found Qasch's Book Shoppe. 544 | D:1 | Reached skill level 1 in Fighting 747 | D:1 | Learned a level 2 spell: Call Imp 924 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_shops, nicolae_shop_peninsula Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Short Blades | | 0.4 Polearms | | 0.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Summonings | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Spear || 17 Dagger || 4 Cast: Summon Small Mamm || 29 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 920 | 920 | 0 | 40 | 667 | 1 | 920.0 | Dungeon | 920 | 920 | 0 | 40 | 667 | 1 | 920.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts