Dungeon Crawl Stone Soup version 0.32-a0-1302-gd3ef473 (webtiles) character file. Game seed: 9950337917412909614 1487 Eyeclick the Fighter (level 9, -4/75 HPs) Began as a Djinni Conjurer on May 25, 2024. Was an Initiate of Makhleb. Hit by a large rock thrown by a cyclops (8 damage) ... on level 6 of the Dungeon. The game lasted 00:22:25 (6498 turns). Eyeclick the Fighter (Djinni Conjurer) Turns: 6498, Time: 00:22:26 Health: -4/75 AC: 4 Str: 10 XL: 9 Next: 7% Gold: 309 EV: 11 Int: 21 God: Makhleb [......] SH: 0 Dex: 17 rFire + + . e - staff of air rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +0 helmet rElec + i - +0 cloak rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - +6 ring of dexterity HPRegen 0.32/turn x - ring of resist corrosion %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 309 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) h - a +0 helmet (worn) i - a +0 cloak (worn) p - +0 steam dragon scales Magical Staves e - a staff of air (weapon) l - a staff of fire Jewellery o - a +6 ring of dexterity (left hand) w - a ring of ice x - a ring of resist corrosion (right hand) Scrolls g - a scroll of silence j - a scroll of amnesia {unknown} r - 2 scrolls of enchant weapon s - a scroll of identify Potions c - a potion of attraction {unknown} d - 2 potions of degeneration {unknown} f - 5 potions of curing k - 3 potions of invisibility {unknown} m - 2 potions of magic {unknown} n - a potion of ambrosia {unknown} q - a potion of enlightenment {unknown} t - a potion of cancellation {unknown} u - 3 potions of heal wounds {unknown} z - 2 potions of might {unknown} Skills: * Level 10.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.5 Spellcasting - Level 3.5 Conjurations - Level 3.5 Hexes - Level 3.5 Summonings - Level 3.5 Necromancy - Level 3.5 Translocations - Level 3.5 Fire Magic - Level 3.5 Ice Magic - Level 3.5 Air Magic - Level 3.5 Earth Magic - Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kiss of Death Conj/Necr 72% 2d10 3% 1 f - Momentum Strike Conj/Tloc 36% 3d9 4% 2 g - Static Discharge Conj/Air 56% 3-6/arc 4% 2 h - Swiftness Air 28% N/A 9% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Sewer (visited) Altars: Cheibriados Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit) The searing ray hits the cyclops. The cyclops is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (moderately wounded, 98% to hit) The searing ray hits the cyclops. The cyclops is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops. The cyclops is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops! The cyclops is heavily wounded. The cyclops is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cyclops. The cyclops is severely wounded. The cyclops is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The cyclops throws a large rock. The large rock closely misses you. The cyclops throws a large rock. The large rock hits you! You die... ####.............!.. ##......#.#.........# .............#....... ..##....C........... #...#.#.##.###..# #. ##'##.#.# .# .# #...###.##.#.# .# # ####.......##.#.# .. ......###.##@#.## #.................. #.............##.## #............... #................ #.................. #.###.............## #.# #.#####........# #.# #.# #........# You could see a cyclops. Vanquished Creatures A steam dragon (D:6) Edmund (D:5) Pargi (Sewer) An ogre (D:5) A centaur (D:6) 2 phantoms A scorpion (D:6) A bombardier beetle (D:4) An orc priest (D:5) 5 hounds A jelly (D:4) 2 sleepcaps Jessica (D:2) 4 iguanas 3 orc wizards Natasha (D:2) 4 gnolls (D:4) 9 adders A shadow imp (D:5) 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 6 orcs 7 ball pythons 6 bats 7 endoplasms 5 giant cockroaches 3 goblins 11 hobgoblins 6 jackals 3 quokkas 4 frilled lizards 5 kobolds 9 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eyeclick the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Eyeclick set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 25 | D:1 | Reached skill level 1 in Fighting 72 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 173 | D:1 | Reached skill level 2 in Fighting 461 | D:1 | Reached XP level 3. HP: 26/29 MP: 0/0 461 | D:1 | Learned a level 1 spell: Kiss of Death 971 | D:2 | Reached skill level 3 in Fighting 1112 | D:2 | Reached XP level 4. HP: 33/35 MP: 0/0 1362 | D:2 | Noticed Natasha 1367 | D:2 | Killed Natasha 1443 | D:2 | Reached skill level 4 in Fighting 1573 | D:2 | Noticed Jessica 1578 | D:2 | Killed Jessica 1579 | D:2 | Reached XP level 5. HP: 39/42 MP: 0/0 1579 | D:2 | Learned a level 2 spell: Momentum Strike 1958 | D:3 | Found a hazy altar of Hepliaklqana. 2255 | D:3 | Reached skill level 5 in Fighting 2418 | D:3 | Noticed a phantom 2425 | D:3 | Killed a phantom 2426 | D:3 | Reached XP level 6. HP: 31/50 MP: 0/0 2693 | D:4 | Reached skill level 6 in Fighting 2940 | D:4 | Reached XP level 7. HP: 54/57 MP: 0/0 2940 | D:4 | Learned a level 2 spell: Static Discharge 3533 | D:4 | Reached skill level 7 in Fighting 3810 | D:5 | Entered Level 5 of the Dungeon 4152 | D:5 | Found a glowing drain. 4171 | D:5 | Reached skill level 8 in Fighting 4171 | D:5 | Reached XP level 8. HP: 38/65 MP: 0/0 4270 | Sewer | Entered a sewer 4345 | Sewer | Noticed Pargi 4356 | Sewer | Killed Pargi 4749 | D:5 | Found a staircase to the Ecumenical Temple. 4806 | Temple | Entered the Ecumenical Temple 4821 | Temple | Became a worshipper of Makhleb the Destroyer 4869 | D:5 | Noticed Edmund 4881 | D:5 | Killed Edmund 4882 | D:5 | Reached skill level 9 in Fighting 5819 | D:6 | Reached skill level 10 in Fighting 5823 | D:6 | Noticed a cyclops 6090 | D:6 | Reached XP level 9. HP: 36/75 MP: 0/0 6090 | D:6 | Learned a level 3 spell: Swiftness 6498 | D:6 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring D:2: layout_loops_ring, uniq_natasha, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, minivault_5 D:4: nicolae_cairo_tiling_large, layout_gridville D:5: layout_loops_ring, minmay_temple_entry_tees, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_edmund D:6: layout_basic, lemuel_blue_sif_altar, minmay_manual_moon Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 6 8 10 | 10.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 6 | 2 | 33 || 41 Cast: Magic Dart | 54 | 87 | 144 || 285 Searing Ray | | 31 | 108 || 139 Iskenderun's Myst | | | 3 || 3 Use: Scroll | 2 | | 9 || 11 Potion | | | 1 || 1 Armour: Robe | 10 | 11 | 108 || 129 Dodge: Dodged | 5 | 21 | 92 || 118 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6503 | 6318 | 185 | 5 | 5453 | 8 | 812.9 | Dungeon | 6211 | 6040 | 171 | 5 | 5237 | 6 | 1035.2 | Temple | 30 | 16 | 14 | 0 | 0 | 1 | 30.0 | Sewer | 260 | 260 | 0 | 0 | 216 | 1 | 260.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1372 daAuts D:4: 1235 daAuts D:6: 997 daAuts D:1: 909 daAuts D:3: 853 daAuts D:2: 843 daAuts Sewer: 260 daAuts Temple: 30 daAuts