Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6963399352705565276 67 Eyeclick the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Oct 11, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:34 (1690 turns). Eyeclick the Conjurer (Deep Elf Conjurer) Turns: 1690, Time: 00:04:37 Health: 0/20 AC: 3 Str: 4 XL: 3 Next: 98% Magic: 3/10 EV: 11 Int: 24 God: Gold: 113 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . e - staff of cold rCold + . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 helmet (worn) Magical Staves e - a staff of cold (weapon) Scrolls c - a scroll of identify g - 3 scrolls of amnesia Potions b - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment Skills: + Level 1.0 Fighting + Level 3.0 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll closely misses you. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 whip! You die... ##### ... #.##.# #...@# .|.....g).....> ##....g...#.##. ..........# .........<# ..........# ..........# ....>####.# You could see 2 gnolls. Vanquished Creatures An iguana (D:2) A gnoll (D:3) A dart slug (D:2) 3 ball pythons (D:1) A bat (D:2) An endoplasm (D:1) 3 giant cockroaches 3 goblins (D:2) 4 hobgoblins 8 jackals (D:2) A quokka (D:1) 2 frilled lizards 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eyeclick the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 371 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 503 | D:1 | You fall into a shaft and drop 1 floor! 595 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/10 1105 | D:2 | Found a faded altar of an unknown god. 1405 | D:2 | Reached skill level 1 in Fighting 1405 | D:2 | Reached skill level 5 in Conjurations 1664 | D:2 | Learned a level 2 spell: Searing Ray 1690 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic D:2: layout_basic, ebering_ecumenical_altar_abandoned, minmay_misc_feat_columns, minmay_misc_feat_plants D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, grunt_temple_overflow_open, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 70 Searing Ray || 2 Use: Scroll || 7 Armour: Robe || 9 Dodge: Dodged || 13