Eyeclick Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 4, D:1) a staff of earth (5, -6, D:1) a +0 dagger of venom (5, 39, D:1) a frilled lizard corpse (skeletalised by now) (7, -2, D:1) a +0 mace (18, 12, D:1) a jackal skeleton (22, 19, D:1) 2 poisoned darts (25, 12, D:1) a staff of fire (26, 27, D:1) a +0 club a goblin skeleton (27, -17, D:1) a quokka corpse (skeletalised by now) (28, -4, D:1) a frilled lizard skeleton (29, -20, D:1) a +0 club (30, 37, D:1) a +0 short sword (34, 17, D:1) a +0 scale mail (34, 27, D:1) a quokka skeleton (38, -4, D:1) a +0 club (47, 3, D:1) a +0 spear Level 2 of the Dungeon [Shop] Cacsok's Armour Boutique a +1 chain mail of cold resistance (216 gold) a +2 plate armour of cold resistance (420 gold) a +0 helmet (54 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (457 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 robe (10 gold) a +0 helmet (54 gold) a +0 robe (10 gold) a +1 plate armour of cold resistance (360 gold) a +3 ring mail of cold resistance (312 gold) a +0 ring mail (48 gold) [Shop] Wuext's Distillery a potion of cancellation (104 gold) a potion of lignification (39 gold) 2 potions of brilliance (104 gold) a potion of mutation (unknown) (104 gold) a potion of might (52 gold) a potion of berserk rage (unknown) (65 gold) a potion of lignification (39 gold) a potion of ambrosia (unknown) (104 gold) [Shop] Iggy's Antique Weapon Shop a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +2 sling of freezing (455 gold) a +0 dagger (62 gold) a +0 trident (108 gold) a +0 sling (46 gold) a +1 eveningstar of freezing (1723 gold) a +0 dagger (62 gold) [Shop] Weuff's Jewellery Shoppe a ring of resist corrosion (unknown) (220 gold) an inkwell talisman (82 gold) a +4 ring of protection (unknown) (396 gold) a ring of protection from fire (unknown) (275 gold) an amulet of magic regeneration (unknown) (330 gold) an amulet of faith (unknown) (440 gold) the amulet "Quih" {Spirit Dex+2} (453 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+2: It affects your dexterity (+2). a ring of magical power (unknown) (220 gold) [Shop] Fopy's Antique Weapon Emporium a +0 great sword of protection (420 gold) a +0 whip (75 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 quarterstaff (150 gold) a +2 long sword of electrocution (621 gold) a +0 spear (90 gold) a +0 battleaxe of distortion (810 gold) a +0 dagger of protection (132 gold) the +8 shortbow of Yredelemnul's Scorn {flame, Str+4 Int+4 Dex-5 Stlth+} (1845 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, -18, D:2) a +0 dagger 4 stones (7, -3, D:2) a +0 dagger (9, -10, D:2) a quill talisman (22, -22, D:2) a +0 club (22, -21, D:2) a +0 spear (22, -17, D:2) a hobgoblin corpse (skeletalised by now) (24, 10, D:2) a +0 hand axe (25, 5, D:2) a +0 dagger (31, 3, D:2) an adder corpse (skeletalised by now) (33, -1, D:2) a frilled lizard corpse (skeletalised by now) (34, -9, D:2) a +0 pair of boots (38, 27, D:2) a +0 scale mail (43, 16, D:2) a hobgoblin skeleton (46, 14, D:2) a jackal skeleton a jackal skeleton (47, -9, D:2) a +0 whip (49, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (2, 21, D:3) a quokka corpse (skeletalised by now) (12, 26, D:3) a frilled lizard corpse (skeletalised by now) (17, 25, D:3) a +0 club (18, 1, D:3) a +0 robe (20, 38, D:3) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (23, 34, D:3) a quokka corpse (skeletalised by now) (23, 35, D:3) a +0 club 2 stones (24, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 25, D:3) a +0 ring mail (30, -7, D:3) a +0 leather armour (35, 30, D:3) the +1 leather armour "Udghipsakh" {Harm Str+4 Int+6} Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (36, 5, D:3) 5 poisoned darts (36, 38, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 0, D:4) a +0 short sword an orc corpse (4, 7, D:4) an orb of guile (6, -3, D:4) a +0 club (6, 32, D:4) a +0 dagger (7, 32, D:4) a jackal skeleton (8, 33, D:4) a jackal skeleton (10, 7, D:4) a +0 short sword (10, 10, D:4) a scroll of identify (15, 4, D:4) a wand of roots (11) (30, 45, D:4) a +0 dagger a +0 chain mail (46, 48, D:4) 6 datura-tipped darts (48, 26, D:4) a +0 flail an orc skeleton (51, 12, D:4) 20 gold pieces Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (10, 10, D:5) 14 gold pieces