Dungeon Crawl Stone Soup version 0.25-a0-785-gb22c70e (webtiles) character file. Game seed: 4767171879359000544, levelgen mode: deterministic 92 Fallax the Vexing (level 4, -2/32 HPs) Began as a Formicid Arcane Marksman on Apr 17, 2020. Slain by an ogre ... wielding a +0 giant club (30 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (1962 turns). Fallax the Vexing (Formicid Arcane Marksman) Turns: 1962, Time: 00:06:08 Health: -2/32 AC: 6 Str: 14 XL: 4 Next: 90% Magic: 5/5 EV: 12 Int: 13 God: Gold: 124 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis + i - +3 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . g - +2 pair of gloves MR ..... o - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling i - a +3 dagger of venom (weapon) Missiles d - 31 sling bullets k - 83 stones q - 8 silver javelins (quivered) Armour e - a +0 robe (worn) g - a +2 pair of gloves (worn) o - a +0 pair of boots (worn) Jewellery s - an uncursed ring of resist corrosion {unknown} w - a +2 ring of dexterity {unknown} Scrolls b - a scroll of magic mapping {unknown} c - 4 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of teleportation {unknown} m - 4 scrolls of remove curse {unknown} p - a scroll of random uselessness {unknown} r - 2 scrolls of noise {unknown} u - a scroll of enchant armour {unknown} Potions l - 2 potions of brilliance {unknown} n - a potion of flight {unknown} t - a potion of curing {unknown} Comestibles f - 6 rations v - 2 chunks of flesh Skills: + Level 1.6 Fighting + Level 1.0 Short Blades + Level 3.4(3.5) Slings * Level 0.9(2.1) Throwing + Level 2.4 Dodging + Level 1.1 Spellcasting * Level 4.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 8% 2 ###.... Inner Flame Hex/Fire #....... 34% 3 ####... Portal Projectile Hex/Tloc #..... 34% 3 ####... Cause Fear Hex ##........ 43% 4 #####.. Leda's Liquefaction Hex/Erth #......... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History HP restored. A kobold and an ogre come into view. The kobold shouts! The kobold hits you but does no damage. You barely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the ogre. The ogre is lightly wounded. The ogre closely misses you. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. You hit the ogre. The ogre looks as sick as possible! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###### .....# .....# ###..# ####### #..###.....# #........#.##### #.####.#.......# #.# #.###.###@# #.. #.....# #O# #.. ####### #.# ... #.# ###. #.. .. ### { You could see an ogre. Vanquished Creatures 3 adders 2 oozes A worm (D:2) 2 dart slugs A leopard gecko (D:1) An orc (D:3) 6 goblins 5 hobgoblins 9 jackals (D:1) 5 kobolds 2 ball pythons 4 bats (D:1) 7 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fallax the Formicid Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 46 | D:1 | Reached XP level 2. HP: 7/21 MP: 3/3 444 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1037 | D:2 | Reached skill level 4 in Hexes 1107 | D:2 | Reached XP level 4. HP: 22/32 MP: 5/5 1509 | D:2 | Found a stormy altar of Qazlal. 1932 | D:3 | Reached skill level 1 in Short Blades 1955 | D:3 | Noticed an ogre 1962 | D:3 | Slain by an ogre Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, nicolae_qazlal_general_emergency, first_ration D:3: layout_loops_ring, lemuel_doored_altar, kiku_gazebo_pond_becter, dk_noncrumbling_2, nrook_mini_vaults Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Slings | 3 | 3.4 Hexes | 4 | 4.2 Short Blades | 1 | 1.0 Fighting | | 1.6 Throwing | | 0.9 Spellcasting | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 53 | 47 || 100 Fire: Hunting sling | 38 | 11 || 49 Throw: Stone | 4 | || 4 Cast: Corona | 1 | || 1 Eat: Chunk | 1 | 2 || 3 Armor: Robe | 24 | 16 || 40 Dodge: Dodged | 45 | 16 || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 132 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 32 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------