FarmerKarma Level 1 of the Dungeon (0, 0, D:1) a potion of degeneration (3, 14, D:1) a +0 club (6, 3, D:1) a +0 hand axe (7, 58, D:1) a meat ration (14, 33, D:1) 19 arrows (17, 46, D:1) a +0 whip 3 stones (19, 58, D:1) a stone (21, 59, D:1) 4 stones (30, 0, D:1) a +0 robe (31, 46, D:1) a +0 short sword of electrocution (36, 48, D:1) a +0 dagger (39, 45, D:1) a +0 club (43, 50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 26, D:2) a stone (5, 28, D:2) a +0 club (6, -6, D:2) a cursed -3 hunting sling a +0 club 16 stones (8, -7, D:2) a stone (8, 25, D:2) a stone (11, 25, D:2) 2 stones a +0 hand axe (11, 34, D:2) 15 stones (12, 32, D:2) a potion of ambrosia (13, 14, D:2) a +0 battleaxe (15, 43, D:2) a potion of degeneration (24, 19, D:2) a +0 dagger (36, 35, D:2) a plain deck of changes (38, 29, D:2) 2 potions of curing Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (2, 29, D:3) 19 arrows (3, 2, D:3) a jackal corpse (3, 27, D:3) a +0 robe (4, 29, D:3) 15 sling bullets (5, -16, D:3) a jackal corpse (5, -11, D:3) a +0 leather armour (10, 6, D:3) a +0 scale mail a giant gecko corpse (skeletalised by now) (10, 17, D:3) a +0 short sword (12, 8, D:3) a +0 short sword (18, 1, D:3) a scroll of identify (19, 16, D:3) a +0 whip (21, 9, D:3) a +0 spear (30, 3, D:3) a bread ration (35, 1, D:3) 9 gold pieces