Dungeon Crawl Stone Soup version 0.18.1-1-g2f07953 (webtiles) character file. 20 FarmerKarma the Insei (level 2, 0/24 HPs) Began as a Mummy Monk on June 9, 2016. Shot with a stone by a goblin (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (1184 turns). FarmerKarma the Insei (Mummy Monk) Turns: 1184, Time: 00:05:18 Health: 0/24 AC: 0 Str: 14 XL: 2 Next: 58% Magic: 2/2 EV: 13 Int: 9 God: Gold: 48 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . - Unarmed rCold + . . Gourm . (no armour) rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 buckler Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 exclusion: adder Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History As you close the large door, it creaks loudly! A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! Unknown command. The giant newt misses you. The giant newt barely misses you. The giant newt bites you. There is a stone staircase leading down here. The giant newt completely misses you. You climb downwards. Level annotation: exclusion: adder There is a stone staircase leading up here. Unknown command. You hit the giant newt. You kill the giant newt! You see here a giant newt corpse. You see here a giant newt corpse. There is a stone staircase leading up here. You start resting. The adder bites you. You miss the adder. The adder barely misses you. Unknown command. You hit the adder. The adder is lightly wounded. The adder misses you. Unknown command. You miss the adder. The adder is lightly wounded. The adder completely misses you. Unknown command. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. Unknown command. You closely miss the adder. The adder is lightly wounded. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the adder. The adder is severely wounded. The adder completely misses you. Unknown command. You hit the adder. The adder is almost dead. The adder barely misses you. Unknown command. You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the adder. You kill the adder! Unknown command. You start resting. A goblin comes into view. The goblin shouts! The goblin wields a hunting sling. The goblin shoots a stone. The stone hits you! You die... #.............. #.............. #.............. #....S......... #.............. #.†<.S..####... ###.....# #######g....# #.@.........# #...........# #...........# #..........## #..........# #..........# ############ You could see a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:2) A hobgoblin (D:2) 2 quokkas (D:2) A ball python (D:2) A bat (D:2) A giant newt (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | FarmerKarma the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 351 | D:2 | Found a radiant altar of Vehumet. 394 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 802 | D:1 | HP: 6/24 [gnoll/club (9)] 860 | D:1 | HP: 1/24 [gnoll (7)] 1109 | D:2 | HP: 6/24 [adder (5)] 1109 | D:2 | HP: 2/24 [adder (4)] 1184 | D:2 | Shot with a stone by a goblin Action || total -------------------------++------- Melee: Unarmed || 51 Use: Scroll || 1 Stab: Sleeping || 1 Dodge: Dodged || 45 Vault maps used: D:1: saegor_arrival_simple_e D:2: vehumet_crystals, led_sif_pool Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.0 | 1.5 | 275.5 Dungeon | 100.0 | 100.0 | 0.0 | 2.0 | 1.5 | 275.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.5 +-------+-------+-------+-------+-------+----------------------