Fathomless Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 1, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, -2, D:1) a hobgoblin corpse (skeletalised by now) (16, 19, D:1) a hobgoblin skeleton (22, 36, D:1) a rat corpse (skeletalised by now) (25, -4, D:1) a +0 short sword (25, -3, D:1) a +0 club a goblin skeleton (27, 5, D:1) a hobgoblin corpse (skeletalised by now) (29, 33, D:1) a hobgoblin skeleton (36, 34, D:1) a hobgoblin skeleton (37, -2, D:1) a hobgoblin skeleton (37, 10, D:1) a +0 sling (37, 12, D:1) a +0 ring mail (38, -1, D:1) a frilled lizard skeleton (39, -2, D:1) a +0 club a quokka skeleton (52, 16, D:1) a rat skeleton (53, 27, D:1) a bat skeleton (53, 31, D:1) a ball python skeleton (54, 30, D:1) a bat skeleton a hobgoblin skeleton (59, 7, D:1) a hobgoblin corpse (skeletalised by now) (59, 17, D:1) a +0 mace Level 2 of the Dungeon [Shop] Simeanwi's Antique Weapon Emporium a +0 flail (91 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1461 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +3 long sword of flaming (605 gold) a +0 sling (39 gold) a +1 shortbow of freezing (322 gold) a +0 flail (91 gold) a +0 spear (78 gold) a +0 mace (78 gold) a +0 mace (78 gold) the +12 dagger "Juhyuk" {spect, rC+ Will++} (2418 gold) rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. (0, 0, D:2) a +0 dagger (7, 5, D:2) a +0 club a kobold corpse (skeletalised by now) (9, -26, D:2) a bat corpse (skeletalised by now) (9, -22, D:2) a ball python corpse (skeletalised by now) (9, -15, D:2) a staff of fire (10, -24, D:2) a bat corpse (skeletalised by now) (12, 16, D:2) a +0 ring mail (19, 4, D:2) a +0 whip (24, -5, D:2) a quokka skeleton (32, -21, D:2) a +0 dagger (36, -12, D:2) a rat skeleton (37, -12, D:2) a rat skeleton (38, 1, D:2) a +0 rapier (44, -32, D:2) a +0 dagger (45, -32, D:2) a rat skeleton (47, 14, D:2) a quokka corpse (skeletalised by now) (47, 16, D:2) a hobgoblin corpse (skeletalised by now) (48, 10, D:2) a +0 short sword a stone (56, -25, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an inkwell talisman (2, 10, D:3) a frilled lizard corpse (skeletalised by now) (4, 18, D:3) a rat corpse (skeletalised by now) (5, -8, D:3) a +0 leather armour (10, 10, D:3) a +0 dagger (19, -7, D:3) a +0 hand axe an orc skeleton (19, -6, D:3) a +0 hand axe a +0 leather armour an orc skeleton (19, 11, D:3) a +0 short sword a stone (20, -7, D:3) a +0 dagger an orc skeleton (20, -6, D:3) a +0 flail an orc skeleton (20, 4, D:3) a +0 robe (22, 17, D:3) a +0 short sword (33, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (36, 5, D:3) a +0 ring mail (38, 16, D:3) a rat corpse (skeletalised by now) (40, 12, D:3) 5 boomerangs (46, 12, D:3) a +0 short sword a kobold skeleton (46, 26, D:3) a +0 ring mail Level 4 of the Dungeon (0, 2, D:4) a scorpion corpse (20, 4, D:4) a +0 buckler (22, 14, D:4) a +0 hand axe (25, 14, D:4) an adder corpse (skeletalised by now) (28, 21, D:4) a +0 short sword (30, 8, D:4) a +0 leather armour (37, -3, D:4) a +0 leather armour (42, 2, D:4) a +0 robe