Dungeon Crawl Stone Soup version 0.23-a0-760-g92239d2 (webtiles) character file. 49 Faustus the Conjurer (level 3, 0/14 HPs) Began as a Profound Elf Conjurer on Aug 8, 2019. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:09:05 (1324 turns). Faustus the Conjurer (Profound Elf Conjurer) Turns: 1324, Time: 00:09:06 Health: 0/14 AC: 2 Str: 3 XL: 3 Next: 32% Magic: 5/13 EV: 14 Int: 24 God: Gold: 24 SH: 0 Dex: 17 Spells: 5/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse Potions b - a potion of curing {unknown} Comestibles c - 3 rations Skills: + Level 3.3 Dodging + Level 4.2 Stealth + Level 4.9 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None c - Dazzling Spray Conj/Hex ###... 9% 3 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 9% 4 ####... Force Lance Conj/Tloc ###..... 28% 4 ####... Fulminant Prism Conj/Hex ###....... 28% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Annotations: D:2 Terence Message History Terence hits you from afar with a +0 trident. Terence closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 scale mail and carrying a wand of polymorph (7) (heavily wounded, fast) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident. Terence misses you. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... #.# #.# #†# #.# #.# #.# #.# ###.## #.@..# #.#### #@ #. #. #. .. ## You could see Terence. Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 3 dart slugs (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 bats (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faustus the Profound Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 9/9 48 | D:1 | Reached skill level 5 in Conjurations 127 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/11 192 | D:1 | Learned a level 2 spell: Searing Ray 889 | D:1 | Found a shattered altar of Ashenzari. 933 | D:1 | Reached XP level 3. HP: 14/14 MP: 7/13 1083 | D:1 | Learned a level 3 spell: Dazzling Spray 1316 | D:2 | Noticed Terence 1324 | D:2 | Slain by Terence Vault maps used: D:1: ncdulo_wetmaze, minmay_door_square, serial_park_tiny_2, st_stairs_11, minmay_misc_feat_encased, minmay_misc_feat_chi, ashenzari_altar_1 D:2: nicolae_ru_the_path_less_chosen, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Stealth | 4 | 4.2 Dodging | | 3.3 Spellcasting | | 4.9 Action || total -------------------------++------- Cast: Magic Dart || 29 Searing Ray || 13 Use: Scroll || 1 Eat: Ration || 1 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 4 | 5.7 | 23 | 4 | 14.8 +---------+---------+-------+---------+---------+------- D:1 | 47 | 4 | 7.8 | 21 | 4 | 16.0 D:2 | 19 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------