Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5069007456699473575 0 FinallyHere the Cleaver (level 1, 17/17 HPs) Began as a Gnoll Wanderer on July 8, 2025. Got out of the dungeon alive. The game lasted 00:00:29 (14 turns). FinallyHere the Cleaver (Gnoll Wanderer) Turns: 14, Time: 00:00:30 Health: 17/17 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +2 hand axe rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour c - a +0 pair of boots (worn) e - a +0 leather armour (worn) Scrolls d - a scroll of fog Potions b - a potion of attraction Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 8.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 2.3 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 2.3 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, FinallyHere the Gnoll Wanderer. Are you destined to find the wondrous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a potion of attraction, a +0 pair of boots, a scroll of fog, a +0 leather armour. Okay, then. A rat comes into view. The rat squeaks loudly. A bat comes into view. There is a staircase leading out of the dungeon here. You have escaped! ∆ ∆ .... ##.... #.....# ######### ......# ##...ß.r.## ....... ##..ß.@.ß..##......# #ß.........ß#...#.b. ....ß..(..ß.......... .#ß.........ß#...##.# ##..ß...ß..##....... ##...ß...## ....... ######### ...#.## #... # #### You could see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FinallyHere the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | FinallyHere set off with the following items: a +2 hand | axe, a potion of attraction, a +0 pair of boots, a scroll | of fog, a +0 leather armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 14 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_loops_ring, chequers_ecumenical_altar_simple_redux, chequers_serial_rivers_large_b, chequers_decorated_corner