FineSilver Level 1 of the Dungeon (0, 0, D:1) 3 stones (14, -15, D:1) a +0 short sword 5 stones (18, -21, D:1) a +0 dagger (19, 14, D:1) 2 stones (21, -20, D:1) a +0 dagger (51, -12, D:1) a +0 club (54, -13, D:1) 4 stones (57, -11, D:1) a +0 leather armour (59, -5, D:1) a +0 hand axe (59, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (12, -14, D:2) a +0 spear (16, 2, D:2) a +0 dagger (25, -17, D:2) a +0 robe (42, 19, D:2) a +0 hand axe (44, 19, D:2) a +0 ring mail (50, -7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 1, D:3) a +0 robe a +0 dagger (6, 37, D:3) a +0 rapier (10, -10, D:3) a +0 club (11, 42, D:3) a +0 dagger (13, -2, D:3) a +0 leather armour a +0 flail (14, 5, D:3) a +0 hand axe (14, 6, D:3) a +0 ring mail a +0 club (15, 4, D:3) a +0 hand axe (16, 1, D:3) a +0 club (27, 42, D:3) a +0 club (28, 6, D:3) an amulet of the acrobat (29, 42, D:3) a +0 hand axe (38, 14, D:3) a +0 hammer (41, 4, D:3) a +0 leather armour (45, 30, D:3) a +0 short sword a +0 leather armour (50, 2, D:3) a +0 club Level 4 of the Dungeon (3, 0, D:4) a wand of flame (23) (4, -5, D:4) a +0 pair of boots (13, -30, D:4) a +0 pair of boots (13, 0, D:4) a ring of see invisible (14, -1, D:4) 11 gold pieces (14, 1, D:4) 14 gold pieces (17, 6, D:4) a +0 whip (18, -20, D:4) a +0 ring mail a +0 flail (18, -9, D:4) 7 stones (19, -29, D:4) a +0 hand axe (19, -22, D:4) a +0 robe a +0 flail (19, 1, D:4) a +0 robe a +0 scythe (22, -15, D:4) a +0 dagger (23, -23, D:4) a staff of conjuration (29, -30, D:4) a +0 club (30, -22, D:4) a +0 leather armour a +0 whip (33, -26, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (9, 53, D:5) a +0 dagger (12, 17, D:5) a +0 flail a +0 scale mail (12, 42, D:5) a +0 robe (13, 6, D:5) a +0 robe (19, 0, D:5) a +0 robe a +1 whip of freezing (22, 4, D:5) a +0 club (25, 3, D:5) a +0 hand axe a +0 leather armour (29, 9, D:5) a +0 whip a +0 chain mail (33, 16, D:5) a +0 club a +0 leather armour (34, -2, D:5) a +1 short sword (37, 14, D:5) 9 stones (37, 17, D:5) 6 stones (40, 31, D:5) a +0 dagger (54, 22, D:5) 4 stones Level 6 of the Dungeon (1, 28, D:6) a +0 whip (10, 51, D:6) a +0 dagger a +0 ring mail (12, 38, D:6) a +0 dagger a +0 robe (12, 39, D:6) a +0 short sword (12, 45, D:6) a +0 whip a +0 ring mail (12, 47, D:6) a +0 club a +0 scale mail (13, 48, D:6) a +0 short sword (15, 21, D:6) a +0 short sword a +0 robe (15, 49, D:6) a +0 mace a +0 chain mail (16, 51, D:6) a +0 club (16, 54, D:6) a +0 falchion (18, 11, D:6) a +0 war axe a +0 robe (24, 24, D:6) a +4 hand axe a +0 robe (29, 18, D:6) a +0 falchion a +0 robe (30, 24, D:6) a +4 morningstar of freezing a +0 robe (32, 7, D:6) a +3 whip a +0 ring mail a +0 dagger a +0 scale mail (37, 7, D:6) a +0 club a +0 scale mail a +0 short sword a +0 leather armour (39, 8, D:6) a +0 spear (39, 11, D:6) a +0 flail (41, 10, D:6) a +0 long sword (44, 24, D:6) a +0 chain mail (50, 35, D:6) a +0 club (54, 25, D:6) the +1 plate armour of the Blind Marksman {Contam Rampage rCorr SInv} SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (3, -31, D:7) a stone (15, 2, D:7) a +0 plate armour a +0 glaive (20, -30, D:7) a +0 dagger (21, -36, D:7) a +0 short sword (22, -35, D:7) a +0 dagger (22, -18, D:7) a +0 flail (22, -10, D:7) a +0 hand axe (40, -42, D:7) a +0 robe (48, 10, D:7) a +0 dagger (54, -15, D:7) a +0 robe a +0 dagger (54, 11, D:7) a +0 whip a +0 leather armour (55, -8, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a potion of curing (13, 2, D:8) a scroll of vulnerability (14, 18, D:8) a black bear corpse (17, 2, D:8) a water moccasin corpse (18, 23, D:8) a +0 shortbow (22, 21, D:8) a +0 trident (35, 18, D:8) a howler monkey corpse (skeletalised by now) the Ecumenical Temple