Version: Dungeon Crawl Stone Soup 0.16-a0-2631-g1164217 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss -name FishServ -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/FishServ.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/FishServ.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/FishServ/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/FishServ:2014-11-22.13:24:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 12 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5fca73]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_Z13do_crash_dumpv+0x362) [0x605d82]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x5fcd1c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36c30) [0x7f8cc4c4ac30]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_ZN10MenuObject18get_selected_itemsEv+0x4c) [0x85221c]: MenuObject::get_selected_items() /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_ZN13PrecisionMenu18get_selected_itemsEv+0x4f) [0x85b50f]: PrecisionMenu::get_selected_items() /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss() [0x942207] /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_Z11choose_gameP11newgame_defS0_RKS_+0x6cf) [0x9471bf]: choose_game(newgame_def*, newgame_def*, newgame_def const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(_Z12startup_stepv+0xe32) [0xa478f2]: startup_step() /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss(main+0x32c) [0x4eecac]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7f8cc4c35ec5]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.16-a0-2631-g1164217/bin/dcss() [0x5629f1] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.2 on Nov 22 2014 at 09:54:29 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [] Species: Yak Job: Unemployed class_name: HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 0 (0) 0 (0) 0 (0) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | | 0 | 0 | 0 | 0 | 0/59 Short Blades | | 0 | 0 | 0 | 0 | 0/2 Long Blades | | 0 | 0 | 0 | 0 | 0/1 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/2 Polearms | | 0 | 0 | 0 | 0 | 0/1 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/2 Bows | | 0 | 0 | 0 | 0 | 0/0 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | | 0 | 0 | 0 | 0 | 0/2 Armour | | 0 | 0 | 0 | 0 | 0/0 Dodging | | 0 | 0 | 0 | 0 | 0/50 Stealth | | 0 | 0 | 0 | 0 | 0/2 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | | 0 | 0 | 0 | 0 | 0/0 Spellcasting | | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/2 Hexes | | 0 | 0 | 0 | 0 | 0/0 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/2 Necromancy | | 0 | 0 | 0 | 0 | 0/0 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/2 Fire Magic | | 0 | 0 | 0 | 0 | 0/0 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/2 Earth Magic | | 0 | 0 | 0 | 0 | 0/0 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/2 Evocations | | 0 | 0 | 0 | 0 | 0/0 Spell bugs: Durations: Attributes: Mutations: Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>