Dungeon Crawl Stone Soup version 0.22-a0-284-g99d1f74 (webtiles) character file. 27 FivePercentEmpty the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Mar 20, 2018. Killed from afar by Terence (8 damage) ... with a wand of flame (15) ... on level 2 of the Dungeon. The game lasted 00:03:07 (1372 turns). FivePercentEmpty the Conjurer (Deep Elf Conjurer) Turns: 1372, Time: 00:03:08 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 93% Magic: 4/8 EV: 13 Int: 19 God: Gold: 126 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} f - 2 scrolls of magic mapping {unknown} Potions e - a potion of mutation {unknown} g - a potion of degeneration {unknown} i - a potion of ambrosia {unknown} Comestibles c - 4 rations d - 2 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History An adder comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence zaps a wand. The puff of flame misses you. It is a wand of flame (17). Terence completely misses you. Terence zaps a wand. The puff of flame misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a trident, wearing a shiny chain mail and carrying a wand of flame (16) (severely wounded) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ####..##.....###..###..# #......................# ..#####.##.#.###.##.##.# #. #.##...# #.##.##.# ####. #.####.# #.##.##.# #.... #....#.....##)##(# ##.##.#####.##.###.#.#...#.# # .#...#.......##.# .#.##<##.# # ...#......@...@# ..# # .#...#....#####.# .## # ..........# (# #( # ##.##..#..[..... #. # #.#.#.#######.## .. ... #.# .# # #.# #.# .# ## #.# #.# .# .## #.###.####### You could see Terence. Vanquished Creatures A worm (D:2) A leopard gecko (D:1) 3 goblins 5 hobgoblins 2 kobolds A ball python (D:2) 3 bats (D:1) A frilled lizard (D:1) 8 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FivePercentEmpty the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 257 | D:1 | Reached skill level 5 in Conjurations 1140 | D:2 | Noticed Terence 1170 | D:2 | Learned a level 2 spell: Searing Ray 1372 | D:2 | Killed from afar by Terence Vault maps used: D:1: wheals_arrival_shading, palyth_stone_intersect D:2: supply_closet_lemuel, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Eat: Chunk || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 39 | 0.0 | 0 | 25 | 0.0 | 1372 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 20 | 0.0 | 1068 D:2 | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 304 +---------+---------+-------+---------+---------+-------+---------