FlashXXWarrior Level 1 of the Dungeon (2, -6, D:1) a +0 hand axe (3, -14, D:1) a quokka skeleton a rat skeleton (4, -30, D:1) a ball python skeleton (6, -31, D:1) a hobgoblin skeleton (11, -27, D:1) a +0 dagger (13, -19, D:1) 4 large rocks (14, -19, D:1) a hobgoblin skeleton (14, -18, D:1) a hobgoblin skeleton (20, -17, D:1) a +0 dagger (20, -11, D:1) a +0 short sword 2 stones a kobold skeleton (21, -17, D:1) a staff of alchemy (21, -13, D:1) a rat skeleton (23, -17, D:1) a bat skeleton (24, 0, D:1) a +0 dagger a stone (31, -5, D:1) a +0 club a goblin skeleton (38, -31, D:1) a bat skeleton (43, -27, D:1) a ball python skeleton (44, -21, D:1) a +0 robe (45, -31, D:1) a bat skeleton (45, -30, D:1) a +0 dagger 3 stones a +0 robe a kobold skeleton a rat skeleton (46, -31, D:1) a +0 club 3 stones a kobold skeleton (46, -28, D:1) a bat skeleton (47, -36, D:1) a +0 sling a +0 leather armour (47, -31, D:1) a +0 dagger a kobold skeleton (47, -30, D:1) a +0 club (50, -29, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (6, -15, D:2) a +0 dagger a +0 robe a goblin corpse (skeletalised by now) (6, -13, D:2) a quokka corpse (skeletalised by now) (7, -16, D:2) the +1 short sword "Badghe" {spect, rPois rC++ Str-3 SInv} rPois: It protects you from poison. rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). SInv: It lets you see invisible. (8, -15, D:2) a +0 whip (11, -12, D:2) a bat corpse (skeletalised by now) (12, -3, D:2) a +0 long sword (14, 19, D:2) a +0 hammer (16, -15, D:2) 6 stones (16, 10, D:2) a +0 hand axe (19, 4, D:2) a +0 robe (24, 7, D:2) 2 silver javelins (31, -6, D:2) a +0 club (31, 11, D:2) a +0 hand axe a +0 scale mail (32, 14, D:2) 2 stones (35, -20, D:2) a ball python corpse (skeletalised by now) (41, -12, D:2) a ball python skeleton (44, -12, D:2) a quokka skeleton (45, -16, D:2) a +0 dagger a goblin skeleton (56, -17, D:2) a +0 hand axe (61, -2, D:2) a +0 ring mail (67, 17, D:2) a +0 whip