FlippyTheFish Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, -27, D:1) 7 stones (6, -21, D:1) a +0 leather armour (6, -20, D:1) a hobgoblin corpse (skeletalised by now) (7, -34, D:1) a hobgoblin skeleton (8, -13, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (9, -13, D:1) a hobgoblin corpse (skeletalised by now) (14, -28, D:1) a +0 robe (16, -40, D:1) a +0 hat (33, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -9, D:1) a +0 dagger (41, -40, D:1) a bat skeleton (42, -40, D:1) a bat skeleton (46, -14, D:1) a hobgoblin corpse (skeletalised by now) (47, 1, D:1) a bat corpse (skeletalised by now) (48, -14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (5, -15, D:2) a +0 short sword a +0 leather armour (9, 7, D:2) a +0 whip a kobold corpse (skeletalised by now) (9, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -17, D:2) a +0 pair of gloves (10, -9, D:2) a +0 club (13, -39, D:2) 7 stones (13, -20, D:2) a ball python corpse (skeletalised by now) (21, 19, D:2) a +0 long sword (25, 13, D:2) a frilled lizard corpse (skeletalised by now) (27, -13, D:2) 2 stones (30, -2, D:2) a hobgoblin skeleton (33, -11, D:2) a hobgoblin skeleton (33, -10, D:2) a quokka skeleton (38, -3, D:2) a +0 dagger (41, 1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Womoizu's Armour Emporium a +1 robe of fire resistance (152 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +1 leather armour of fire resistance (168 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (496 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +0 leather armour of Beogh's Displeasure {*Corrode +Blink rF+ rN++} (334 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +0 robe (8 gold) the +1 scale mail of Zin, Stopping {Str-4 Int+3 Stlth+} (200 gold) Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (0, 0, D:3) a -1 leather armour (0, 2, D:3) a -2 leather armour (2, 0, D:3) a -2 robe (2, 2, D:3) a -2 leather armour (7, -8, D:3) a frilled lizard corpse (skeletalised by now) (10, 12, D:3) a +0 war axe (14, 10, D:3) a +0 sling a +0 club (15, 10, D:3) an adder skeleton (16, 11, D:3) a +0 dagger (16, 12, D:3) a +0 club an adder skeleton an orc skeleton (21, 3, D:3) a +0 sling (30, 13, D:3) a +0 dagger a goblin skeleton (32, -7, D:3) a quokka skeleton (32, -6, D:3) a quokka skeleton (40, 8, D:3) a +0 dagger a stone (40, 9, D:3) a ball python skeleton (51, 13, D:3) a +0 great sword Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (3, -19, D:4) a +0 short sword (5, 6, D:4) a +0 mace (13, -2, D:4) a +0 spear (18, -19, D:4) a jackal skeleton (21, 3, D:4) a +0 chain mail (21, 5, D:4) an adder skeleton (23, -28, D:4) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (23, 21, D:4) a quokka corpse (skeletalised by now) (36, -10, D:4) 5 poisoned darts (37, -12, D:4) a +0 dagger a +0 leather armour (40, -26, D:4) a +0 club a kobold corpse (skeletalised by now) (41, -12, D:4) a +0 giant spiked club (51, 7, D:4) a +0 spear Level 5 of the Dungeon [Shop] Imuf's Armour Shoppe a +0 plate armour (253 gold) a +3 leather armour of fire resistance (264 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 helmet (49 gold) a +0 ring mail (44 gold) the +1 plate armour "Quvyugo" {Dex+4} (477 gold) Dex+4: It affects your dexterity (+4). [Shop] Syocwad's Jewellery Emporium the ring of Bodily Harmony {rPois rC+ Int+4 Dex-5} (477 gold) [ring of protection from cold] Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison. a +5 ring of evasion (504 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of positive energy (280 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) a ring of see invisible (210 gold) the ring of the Tortoise {AC+8} (1792 gold) [ring of protection] AC+8: It affects your AC (+8). a granite talisman (840 gold) [Shop] Jiluny's General Store a wand of paralysis (4) (144 gold) a serpent talisman (450 gold) a wand of flame (24) (252 gold) a wand of mindburst (4) (84 gold) a scroll of fear (60 gold) a scroll of enchant weapon (112 gold) Imejem's Writings on Gritty Spectres (720 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Permafrost Eruption Ice/Earth 6 d - Hellfire Mortar Fire/Earth 7 [Shop] Ecweg's Armour Emporium a +0 chain mail (49 gold) a +0 chain mail (49 gold) the +3 leather armour of the Sun {+Blink rPois Will- Dex+6} (479 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. Will-: It decreases your willpower. +Blink: It lets you blink. the +5 ring mail of Vermicelli {MP+6 Int+3 Dex+2} (650 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). MP+6: It affects your magic capacity (+6). a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) (0, 0, D:5) 4 stones (16, -13, D:5) a +0 dagger (17, -45, D:5) a +0 leather armour (22, 8, D:5) a +0 trident (24, -18, D:5) a -2 leather armour (24, -16, D:5) a -1 leather armour (26, -18, D:5) a -3 cloak (26, -16, D:5) a -2 ring mail (31, -24, D:5) a +0 rapier (31, -3, D:5) 4 stones (47, 4, D:5) a +0 spear (55, -42, D:5) 7 stones (57, -29, D:5) an adder skeleton (57, -28, D:5) a black bear skeleton (67, 5, D:5) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Alij's Antique Armour Boutique the -2 pair of boots of the Ladybird {Will- Dex+6} (247 gold) Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. a +2 hat (400 gold) the +4 chain mail of an ice cave {Harm rC+ Will+ Regen+} (1102 gold) rC+: It protects you from cold. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +1 robe of cold resistance (317 gold) a +3 scale mail of cold resistance (650 gold) a +0 ring mail (100 gold) a +2 plate armour of fire resistance (1000 gold) the +2 leather armour of the Nurturing Gods {rF+ rCorr Str+2} (895 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (0, 0, D:6) a +0 short sword a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (0, 1, D:6) a +0 dagger a +0 robe (10, -19, D:6) an adder skeleton a hound skeleton (10, -17, D:6) 7 stones (10, 3, D:6) a water moccasin skeleton (14, -1, D:6) an adder skeleton (15, -22, D:6) a scarf of invisibility (17, 2, D:6) a staff of conjuration (21, 2, D:6) a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) an adder skeleton (24, 2, D:6) a +0 short sword a +0 hand axe a +0 hand axe an orc skeleton (24, 3, D:6) a +0 trident an orc skeleton (24, 4, D:6) a +0 whip (35, 12, D:6) a +0 sling (39, 7, D:6) a +0 short sword (40, -8, D:6) a scroll of revelation (40, -6, D:6) a potion of degeneration (42, -9, D:6) a potion of mutation (42, -7, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, -5, D:6) a scroll of identify (42, 2, D:6) an adder skeleton (45, -7, D:6) a +0 giant spiked club