FlippyTheFish Level 1 of the Dungeon [Shop] Guapuerch's Armour Shop a +0 scale mail (52 gold) the +0 robe of Shielding {rF+ rN+ Dex+4 Archmagi} (536 gold) Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. Archmagi: It increases the power of your magical spells. a +0 leather armour (26 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (592 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a scarf of resistance (416 gold) a +0 scale mail (52 gold) a +2 robe of resistance (490 gold) a +0 ring mail (52 gold) a +2 scale mail of fire resistance (273 gold) a +3 leather armour of cold resistance (312 gold) a +0 ring mail (52 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -3, D:1) a +0 ring mail (5, -8, D:1) a hobgoblin corpse (skeletalised by now) (8, -29, D:1) a hobgoblin corpse (skeletalised by now) (9, -7, D:1) a +0 club (11, -33, D:1) a hobgoblin corpse (skeletalised by now) (11, 4, D:1) a +0 short sword (11, 6, D:1) a +0 whip of draining (11, 7, D:1) a +0 club (13, -19, D:1) a +0 mace (16, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 6, D:1) a rat skeleton (22, -4, D:1) a bat corpse (skeletalised by now) (25, 9, D:1) a +0 club a goblin skeleton (29, -27, D:1) a ball python skeleton (33, -12, D:1) 6 stones (34, -26, D:1) a +0 robe (38, -3, D:1) a rat corpse (skeletalised by now) (42, 7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, -32, D:1) a +0 dagger (51, -32, D:1) 4 stones (53, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, -20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, 10, D:2) the +1 ring mail of Kaubb {Harm Int+3 Slay+2} Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Harm: It increases damage dealt and taken. (unseen) (2, 14, D:2) a +0 club a goblin corpse (2, 15, D:2) a +0 club (4, 8, D:2) a +0 club (5, 9, D:2) 7 gold pieces a rat corpse (5, 17, D:2) a +0 dagger a +0 sling (9, 5, D:2) 4 gold pieces (12, 18, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) 8 gold pieces (9, 9, D:3) a scroll of poison