Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10399145248111388320 29 FlippyTheFish the Magician (level 3, -3/25 HPs) Began as a Djinni Conjurer on Nov 6, 2024. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (291 turns). FlippyTheFish the Magician (Djinni Conjurer) Turns: 291, Time: 00:01:18 Health: -3/25 AC: 2 Str: 6 XL: 3 Next: 32% Gold: 31 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} c - a scroll of identify {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Freeze Ice 72% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the rat! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wearing a +0 ring mail (100% to hit) The magic dart hits the hobgoblin but does no damage. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 ring mail (100% to hit) The magic dart hits the hobgoblin but does no damage. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ....... ........ ......... #......... ##### #......... #...#### #......... ##.....# #........† #..##.# #........ ##@.#.## #........ ##g#..# ##.#.).... ###..#.###......... #............#.#... #..............#.)# #..†.....>...)###... #...†..........##... #................##. #................... You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlippyTheFish the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | FlippyTheFish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 190 | D:1 | Found a faded altar of an unknown god. 218 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 218 | D:1 | Learned a level 1 spell: Freeze 291 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, hellmonk_ecumenical_altar_slurped_away Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 54 Armour: Robe || 7 Dodge: Dodged || 12