Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13693420496713743563 49 FlippyTheFish the Apothecary (level 4, 0/31 HPs) Began as a Djinni Conjurer on Nov 28, 2024. Slain by an orc ... wielding a +0 flail (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:52 (1935 turns). FlippyTheFish the Apothecary (Djinni Conjurer) Turns: 1935, Time: 00:04:53 Health: 0/31 AC: 4 Str: 1 XL: 4 Next: 1% Gold: 172 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +0 short sword rCold x . . (no shield) rNeg + + . q - +2 robe "Doinuw" {rElec rN++ Str-5 SInv} rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Armour q - the +2 robe "Doinuw" (worn) {rElec rN++ Str-5 SInv} (You found it on level 4 of the Dungeon) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Scrolls b - 2 scrolls of fear {unknown} c - 3 scrolls of enchant armour {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of noise {unknown} m - a scroll of fog {unknown} n - a scroll of amnesia {unknown} Potions d - 3 potions of curing {unknown} e - a potion of lignification {unknown} j - a potion of haste {unknown} k - a potion of resistance {unknown} l - 2 potions of heal wounds {unknown} o - a potion of degeneration {unknown} p - 2 potions of attraction {unknown} Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Sting Conj/Alch 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An orc comes into view. It is wielding a +0 short sword. The orc wizard hits you with a +0 dagger. The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The magic dart hits you! Unknown command. The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. The orc barely misses you. The orc wizard barely misses you. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. You resist with some effort. Unknown command. You are too injured to fight recklessly! The orc closely misses you. The orc wizard closely misses you. The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. The magic dart hits the orc but does no damage. The magic dart hits the orc. The orc is heavily wounded. The orc attacks as it pursues you! The orc barely misses you. The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you but does no damage. The orc attacks as it pursues you! The orc barely misses you. The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! The orc hits you with a +0 flail! You die... #.#####..### #..........# #.......#.#+### ###.#.#.#.....# #......<#.....# #.#.....#.....# #.....#.#+### #.....#.#.#.# #....@#.#.#[###### ##....o..o..##...# +....>#.#o#.##...# ##.##...#.#.##...# ##+#..).#...o....# #....#.####.#..o.# #....#...##.#....### . #..).#..........o..#.. #....##+#..........'.. You could see 3 orcs. Vanquished Creatures An adder (D:2) 2 ribbon worms 2 endoplasms A giant cockroach (D:3) 3 goblins 6 hobgoblins 7 kobolds A quokka (D:1) 3 ball pythons 2 bats (D:3) 2 frilled lizards 3 rats (D:3) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlippyTheFish the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | FlippyTheFish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 586 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 586 | D:2 | Learned a level 1 spell: Sting 1847 | D:4 | Reached XP level 4. HP: 26/31 MP: 0/0 1886 | D:4 | Identified the +2 robe "Doinuw" {rElec rN++ Str-5 SInv} 1935 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, minmay_tree_intersection, dreamdust_mushroom_princess, minmay_fountain_box D:2: layout_basic D:3: layout_rooms D:4: layout_basic, vehumet_altar_wand_db, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_1 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 84 | 10 || 94 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 5 | 8 || 13