FlippyTheFish Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -4, D:1) 6 boomerangs (11, 13, D:1) a +0 robe (14, -11, D:1) a bat corpse (skeletalised by now) (19, 7, D:1) a +0 club (19, 13, D:1) a +0 plate armour (21, -17, D:1) a +0 spear (26, -11, D:1) a quokka corpse (skeletalised by now) (37, 28, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 11, D:1) a quokka skeleton (38, 23, D:1) a hobgoblin corpse (skeletalised by now) (39, -17, D:1) a +0 dagger (42, -22, D:1) a rat corpse (skeletalised by now) (43, -8, D:1) a +0 dagger (44, 27, D:1) a +0 short sword (49, 3, D:1) a +0 dagger (50, 3, D:1) a +0 dagger a +0 ring mail (62, -18, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (64, -6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a frilled lizard corpse (3, 9, D:2) a +0 robe (10, 22, D:2) 4 curare-tipped darts (11, 16, D:2) a frilled lizard corpse (12, 15, D:2) an amulet of guardian spirit (14, 16, D:2) a bat corpse (14, 19, D:2) 8 stones (15, 14, D:2) a quokka corpse (skeletalised by now) (16, 13, D:2) a hobgoblin corpse (skeletalised by now) (23, 5, D:2) the +5 ring mail of Shielding {Harm rF+ Str+3} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str+3: It affects your strength (+3).