Dungeon Crawl Stone Soup version 0.34-a0-718-g1fd3e0fab4 (webtiles) character file. Game seed: 999354717612814979 2209 FlippyTheFish the Magician (level 9, -5/45 HPs) Began as a Deep Elf Conjurer on Aug 29, 2025. Was an Initiate of Vehumet. Killed by an exploding fulminant prism (18 damage) ... created by the player character ... on level 7 of the Dungeon. The game lasted 00:11:25 (5731 turns). FlippyTheFish the Magician (Deep Elf Conjurer) Turns: 5731, Time: 00:11:26 Health: -5/45 AC: 10 Str: 4 XL: 9 Next: 13% Magic: 13/22 EV: 18 Int: 31 God: Vehumet [......] Gold: 312 SH: 0 Dex: 11 Spells: 16/23 levels left rFire . . . (100%) c - +2 spear of Nebaor {flame, Int+3} rCold . . . (100%) j - orb {Stardust} rNeg . . . (100%) e - +2 robe {Will+} rPois . (100%) d - +1 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ++++. (no amulet) Stlth +++ h - +5 ring of evasion HPRegen 0.27/turn a - ring of Mirth {Will+++ rCorr AC+4 Dex-2} MPRegen 0.36/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 312 gold pieces. Inventory: Hand Weapons c - the +2 spear of Nebaor (weapon) {flame, Int+3} (You found it on level 6 of the Dungeon) Int+3: It affects your intelligence (+3). f - a +0 dagger of speed Armour d - a +1 helmet (worn) e - a +2 robe of willpower (worn) i - a +0 kite shield j - an orb of stardust (worn) Jewellery a - the ring of Mirth (worn) {Will+++ rCorr AC+4 Dex-2} (You acquired it on level 6 of the Dungeon) [ring of protection] Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex-2: It affects your dexterity (-2). g - a ring of protection from cold h - a +5 ring of evasion (worn) Talismans b - a granite talisman Scrolls I - 4 scrolls of immolation f - a scroll of fear g - 2 scrolls of fog t - 3 scrolls of teleportation a - a scroll of enchant armour b - a scroll of blinking p - a scroll of poison N - a scroll of noise T - a scroll of torment x - a scroll of amnesia Potions g - a potion of magic d - a potion of mutation {unknown} m - a potion of might k - a potion of curing {unknown} w - 2 potions of heal wounds L - a potion of lignification Skills: + Level 7.2 Dodging + Level 7.7 Stealth + Level 7.9 Spellcasting + Level 7.6 Conjurations + Level 4.5 Alchemy You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 48% 1d5 4% 1 Shock Conj/Air 100% 1d9 1% 1 Blink Tloc 24% N/A 6% 2 Ensorcelled Hibernation Hex/Ice 24% N/A 6% 2 Jinxbite Hex 24% 2d2 6% 2 Lesser Beckoning Tloc 24% N/A 6% 2 Sublimation of Blood Necr 12% N/A 6% 2 Brom's Barrelling Bould Conj/Erth 36% 2d7 9% 4 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 (+2d4 9% 4 Rending Blade Conj/Frge 36% 2d(9+1*) 9% 4 Passwall Erth 12% N/A 12% 3 Swiftness Air 12% N/A 12% 3 Tukima's Dance Hex 12% N/A 12% 3 Leda's Liquefaction Alch/Erth 13% N/A 16% 4 Arcjolt Conj/Air 18% 1d28 24% 5 Airstrike Air 6% 2d(1-17) 38% 4 Dimensional Bullseye Hex/Tloc 6% N/A 38% 4 Martyr's Knell Necr/Summ 12% N/A 38% 4 Passage of Golubria Tloc 12% N/A 38% 4 Summon Mana Viper Hex/Summ 12% N/A 75% 5 Platinum Paragon Frge 6% 4d11 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ice devil is moderately wounded. The shooting star hits the ice devil but does no damage. The ice devil is moderately wounded. The ice devil is knocked back. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (moderately wounded, 83% to hit) You focus your ray upon the ice devil. The searing ray hits the ice devil. The ice devil is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The ice devil hits your fulminant prism! The ice devil freezes your fulminant prism! Your fulminant prism resists. Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice devil hits you! The ice devil freezes you!! * * * LOW HITPOINT WARNING * * * Your fulminant prism cannot move out of your way! You hit the ice devil. You burn the ice devil terribly. The ice devil is moderately wounded. The ice devil misses you. Your fulminant prism crackles loudly. You hit the ice devil but do no damage. The ice devil is moderately wounded. The ice devil hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs you!! You die... .....# ....... ...### ....... #..## ~~#...### #...# #~...'!# #.#.# #~#..'.# #...# #~..'.# ..#.# #~..).# #...# #~~#..#4# ..#.# ......#@# ....# .......#.# ###.# .###..##.# # #.## #..#..# #..## ...#.## #..[# ./..#.# ##..# #.# ##.# #.# ### ##.# You could see an ice devil. Vanquished Creatures Sprozz (D:7) A water moccasin (D:7) Pargi (D:3) 2 sky beasts An ice beast (D:6) An ogre (D:4) A centaur (D:6) 2 phantoms 2 bullfrogs A gnoll sergeant (D:6) 2 scorpions A marrowcuda (D:6) 2 howler monkeys 3 jellies A gnoll bouda (D:4) 2 hounds (D:5) Jessica (D:3) A drude (D:7) An iguana (D:5) A sleepcap (D:4) 3 orc wizards 3 adders 14 gnolls 2 ufetubi (D:5) A dart slug (D:1) 2 ribbon worms 17 orcs An endoplasm (D:2) 2 hobgoblins (D:4) 3 jackals (D:3) 4 quokkas 8 ball pythons 4 bats 5 frilled lizards 7 goblins 7 kobolds 4 rats 115 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FlippyTheFish the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 207 | D:1 | Learned a level 2 spell: Searing Ray 708 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 827 | D:2 | Found Ymops's Antique Armour Shop. 1036 | D:3 | Reached XP level 3. HP: 19/19 MP: 2/10 1099 | D:3 | Noticed Jessica 1102 | D:3 | Killed Jessica 1380 | D:3 | Noticed Pargi 1393 | D:3 | Killed Pargi 1394 | D:3 | Reached skill level 5 in Conjurations 1394 | D:3 | Reached XP level 4. HP: 6/24 MP: 1/12 1394 | D:3 | Reached XP level 5. HP: 7/28 MP: 1/13 1896 | D:4 | Noticed an ogre 2084 | D:4 | Found a bloodstained altar of Trog. 2085 | D:4 | Found an opulent altar of Gozag. 2087 | D:4 | Reached XP level 6. HP: 32/32 MP: 13/15 2123 | D:4 | Reached skill level 5 in Spellcasting 2238 | D:4 | Reached skill level 5 in Stealth 2529 | D:4 | Learned a level 4 spell: Fulminant Prism 2647 | D:4 | Reached skill level 5 in Dodging 2647 | D:4 | Reached XP level 7. HP: 14/36 MP: 4/17 3020 | D:5 | Entered Level 5 of the Dungeon 3090 | D:5 | Reached skill level 1 in Alchemy 3913 | D:6 | Found an iron altar of Okawaru. 3929 | D:6 | Identified the +2 spear of Nebaor {flame, Int+3} 4124 | D:6 | Reached XP level 8. HP: 37/41 MP: 14/19 4199 | D:6 | Found a statue of an orb of entropy. 4204 | D:6 | Found a staircase to the Ecumenical Temple. 4204 | D:6 | Found a statue of an orb of entropy. 4211 | Temple | Entered the Ecumenical Temple 4221 | Temple | Became a worshipper of Vehumet 4221 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 4756 | D:6 | Identified a scroll of acquirement 4877 | D:6 | Acquired the ring of Mirth {Will+++ rCorr AC+4 Dex-2} 5367 | D:7 | Found a snail-covered altar of Cheibriados. 5368 | D:7 | Found an ornate altar of the Wu Jian Council. 5664 | D:7 | Noticed Sprozz 5674 | D:7 | Killed Sprozz 5675 | D:7 | Reached XP level 9. HP: 45/45 MP: 8/22 5718 | D:7 | Noticed an ice devil 5731 | D:7 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms D:2: layout_rooms, serial_shops, nicolae_shop_well_armoured, basic_altar D:3: layout_rooms, minmay_unequal, uniq_jessica, uniq_pargi D:4: layout_basic, jmf_multi_god_temple, portal_sewer_entry_e, amcnicky_mini_pool_small D:5: layout_loops_ring D:6: layout_loops_cross, okawaru_ov_weapons_minmay, minmay_temple_entry_mini_moons D:7: layout_rooms, overflow_temple_1_default, gammafunk_temple_overflow_pools, hellmonk_guarded_unrand_frostbite, uniq_sprozz Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 7 | 7.7 Dodging | 3 4 5 7 | 7.2 Spellcasting | 4 5 6 7 | 7.9 Conjurations | 5 6 7 | 7.6 Alchemy | 2 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | 2 || 5 Melee: Spear | | 3 | 2 || 5 Cast: Magic Dart | 65 | 77 | 143 || 285 Searing Ray | 7 | 7 | 55 || 69 Fulminant Prism | | | 2 || 2 Drink: Magic | 1 | | || 1 Heal wounds | | | 1 || 1 Might | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 5 || 5 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Torment | | | 1 || 1 Immolation | | | 1 || 1 Fog | | | 1 || 1 Acquirement | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 10 | 16 | 44 || 70 Dodge: Dodged | 10 | 18 | 95 || 123 Form: Default | | 1 | || 1 Statue | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5786 | 5412 | 374 | 954 | 3748 | 8 | 723.2 | Dungeon | 5763 | 5410 | 353 | 954 | 3748 | 7 | 823.3 | Temple | 23 | 2 | 21 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1224 daAuts D:4: 1157 daAuts D:3: 954 daAuts D:5: 875 daAuts D:7: 589 daAuts D:2: 481 daAuts D:1: 480 daAuts Temple: 23 daAuts